Greedy Mummy II

Greedy Mummy II

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overall: 3.80
fun: 3.98
innovation: 2.73
theme: 2.93
graphics: 4.34
audio: 4.11
humor: 2.90
mood: 3.62
Greedy Mummy II

Explore the tomb to loot it's treasures but beware of the mummies, they will come for you if you are too greedy! The more you have, the worst it is.

Look for the stairs to go deeper and you might find more treasure, or a quicker end... Remember to return to the surface sometimes to save what you already got and upgrade your stuff. Though keep in mind, risk is rewarded and if you do more levels in a row you will find even more treasures!

Try to see how much treasure you can loot and beat your friends to it on the leaderboard!

How to play:

- Move: wasd
- shoot: left click
- reload: r
- machine gun: 1
- shotgun: 2

Enter the Tomb and loot as much as you can on coffers and mummies you kill. The more treasure you have the further the mummies will hear you and come after you. Also beware of the traps!

When you find the staircase down you have a choice. You can go back to the surface to "get some rest", this will save your score and heal you. Or you can "continue" to the next depth and will get a loot bonus for doing several levels in a row but beware as monster and loot become more numerous and dangerous with depth.

On the surface you can use the money you just looted to improve your equipment and skills at the store. Don't worry, the score is saved before you spend money so you don't loose score. You can only use what you just looted (not your whole score) and it will be set back to 0 when you go back in the tomb. So you better loot as much as you can before going back to buy a lot of upgrades! When you go back in the tomb, you will go back to the depth at which you were last, but any bonus will be rested.

Death is definitive and you will be prompted for you name to add to the leaderboard at that point.

Hope you like our game!

Play now on the web!

Or check the itch.io page

Credits

Devs:
- Guillaume
- Minimata
- Sebastien
- Yukaword (John)
- Yann
- Citarox
- Romane Donnet
- Dan Bourquin

Art:
- Cyndesign (J.H)
- Aminata
- Swan Keller
- Charline Saucy

Music & Fx:
- Cyril

Game Design:
- Alexis Giard

*Special thanks to Oniroforge for hosting the gamejam in Fribourg.*

PS: there was never a first game, but we are greedy so we start directly with the second.
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