High Protein Diet Dungeon

High Protein Diet Dungeon

This game is from ldjam.com, which is currently unavailable.
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overall: 3.61
fun: 3.54
innovation: 3.48
theme: 4.03
graphics: 3.77
audio: 3.36
humor: 3.08
mood: 3.03
In HPDD you have to balance your health with your mobility. The more health you got the harder it is to move around. On the other hand, if your health is low you can move fast as a bullet, but can easily die if you make a mistake. Luckily the same goes for the monsters around, you can transfer your health to them shooting health bullets that deplete from your own health to make them slower (and you faster). Then dash and slice them up to deal damage and take some health back.

The game has a bit of a learning curve and is designed to make you want to play just one more time to try to beat the game.

Tools used: Unity, MagicaVoxel, Paint.net, Audacity, BFXR and WolframTones.

[Changelog]
- Fixed spawn positions for monsters outside of the dungeon rending the game unbeatable.
- Fixed a problem where the final event wasn't triggering upon collecting the final Meat.
- Fixed a bug where your dash triggered the barrier before you could walk through it.
- Reduced 1st monster health.
- Fixed a bug where the player's dash collided with particles.
Found a bug?
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