Try collecting all 10 of the ice creams spread across the tropical island!
This game was made using Unity for the Ludum Dare 40 compo, with the theme "The more you have, the worse it is." It's my first Ludum Dare game, and any feedback would be appreciated!
In response to feedback I have uploaded a second version with improved player movement and other minor fixes.
The graphical style is totally great-- clean, bright, colorful. Nice combination of 2D and 3D. I especially love the zoom in on a new seagull when you pick up ice cream.
I didn't love the physics of jumping around. Way too easy to get too much momentum, screw up a jump without any way to correct. A double jump might be cool? And obviously sound would contribute a lot to the game!
Jumping on a platform and not over the platform was harder than expected :D Maybe it would be better to not have the cam showing the bird after every ice cream taken - it was very helpful the first and maybe second time, but after the fifth it only broke my concentration. But to be honest - good job. It fits the theme, it feels complete, it makes sense and it looks good.
Typical seagulls - when ice cream is lying about they don't care about it, but once you have it... I LOVE the zoom in on the seagulls! It didn't get old by the ninth one (I couldn't beat the game, sorry), but instead got ever more intense. Nice!
It's kinda hard to feel that jumping system, but i was laughing when first gull noticed me. And it wasn't as funny later when there was seven of them! Because of you I hate gulls!! :D I really enjoyed playing your game!
Great graphics and a funny idea to fit the theme. I didn't really like how the jump movement worked, it was a little tricky to hit the platforms just right. I managed 8 ice creams on my first try.
The seagull cut scene was a nice touch, but I think we only need to see it one time. The graphics are tremendous. Really great job. This game is just begging for a bubblegum pop soundtrack.
Nice game with nice graphics, I found the cutscenes with the seagulls a little frustrating quite quickly, especially from a replayability point of view!
It would be nice to have some kind of UI warning that seagulls are coming from a given direction, so you have some way to prepare?
Great game! I loved the challenge. But I didn't like how it takes control away from the player every time you run into a new seagull, slowing the flow of the game. Maybe it should have zoomed in only on the first seagull.
A simple premise, but effective! I liked the colorful graphics; both the 3D and the spritework were well-done and worked well together. And I loved the zoom-in on each new bird as you collected the ice creams. The played controlled a little weird, but I see you've also got an improved movement version, so I guess you're aware of this point.
And I have to share this:
I had one ice cream to go, and one hit left. I made a go for it, and... got hit by a bird mid-jump. And then landed on the last ice cream.
I beat it! ah ha! only things would have been nice would have been some audio, and only do the cutscene on the first seagull. After that i understand they want the icecreams! :D the goofy physics was frustrating and fun at the same time because of the side acceleration. lol
Short and sweet game.