In Temperance Ruin

In Temperance Ruin

This game is from ldjam.com, which is currently unavailable.
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overall: 3.89
fun: 3.83
innovation: 3.34
theme: 3.41
graphics: 4.02
humor: 2.67
mood: 3.88
Long ago, there was a temple, dedicated to a now forgotten deity of Temperance. But the followers fell to greed and avarice, and the temple now stands deserted.

Travel into the ruins, searching for treasure, and the ultimate hoard, which has lay hidden for centuries.

As you pick up treasure, you arouse the attention of tougher and tougher monsters. Woe to those who try to plunder the ultimate hoard!

Featuring a wound system - if you run out of health, you don't die; instead, you take damage to one of your vital statistics, making combat more difficult.

Controls


UP, DOWN, LEFT, RIGHT - Move around, pick up treasure, make a selection

1, 2, 3, 4, 5 - Choose an action, choose a stat to upgrade

ENTER - Continue, confirm a selection

Statistics


STR - Strength - Affects damage done by weapon strikes

PER - Perception - Affects chance to hit, and chance to get a bonus strike at the start of combat

SPD - Speed - Affects chance to dodge, chance to get an extra strike, and chance to flee successfully

AGI - Agility - Affects chance to hit, and chance to dodge

FOC - Focus - Affects resistance to wounds, spell damage, and maximum number of casts

Credits


Programming, Graphics - Sean Gilhuly

Music - Trevor Lentz

Tools - Eclipse, LibGDX, GIMP
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