Infortune

by pacha
co-authored: @blix, @gigichef, @maximebou
Overall★★★★★★★★★★3.24
Fun★★★★★★★★★★3.14
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★2.73
Graphics★★★★★★★★★★3.61
Audio★★★★★★★★★★2.98
Humor★★★★★★★★★★2.65
Mood★★★★★★★★★★3.15
titre_sans_menu.jpg


Pitch

Name is a Dungeon crawler (supposedly) inspired by Blinding of Isaac. Play a body snatcher, Progress through the pyramid and Collect all the gold! But be careful, Greed is a bad sin! It’s on you to control your gold thirst to get out alive of this place!

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What we could not do in time :

Balancing: (sorry for the maze ^^)

Deepen our mechanic of “More you have worse is it” like when you buy some stuff you accumulate bonuses AND MALUS

Make a random generation for level design

Debug

==================================================================================================

Technology:

Construct 2

Adobe Photoshop

Adobe Audition

Coffee

========================================================================================================

Control

WASQ : Move

Mouse : Attaque

Space : Dash

===================================================================================================

Music :

https://soundcloud.com/user-952441591/sets/gamejam

===============================================================================================

Conculsion :

It was our first GameJam but we learn so much thing ! Rendez vous for the next one !

screenshot

Comments38

bar0net
bar0net5 Dec 2017, 02:20
Congratulations on your submission, it is a nice game and the audio is great! I got stuck a lot in those black pits (I seem incapable of timing my dash properly) and I did run into an invisible enemy(?) in the 4th room, not sure if it was intended like this.
Reality Blind
Reality Blind5 Dec 2017, 16:30
Nice illustrations, but the Ludum Dare link on the itch page is not the good one :)
ZAX
ZAX5 Dec 2017, 17:13
the art style is amazing, 5 stars from me
keep it up!
don't forget to check out my game too :)
artmajcher5 Dec 2017, 17:25
Both graphic and illustrations are great! Nice game :)
Ionthas5 Dec 2017, 17:27
Amazing graphics. I think the control of the character can use some more work, particularly it seems that the character is walking over ice. The game is also really hard. I died lots of times. :) Keep up the good work!
Roy876 Dec 2017, 15:15
oh congratulation! Nice art! Can I follow it also on indiexpo? Do you have also a page there? This looks great! Good luck!! I will hope to make a video about it!
hatchet
hatchet6 Dec 2017, 20:26
Awesome art! I love the enemies. The AI could perhaps use some work, but I understand it's hard to tweak it in the little time you had. The sound effects are great and the music is cool, there's just a small bug when you die, the game music overlaps with the death music. Otherwise, good work!
Andreas Ragen Ayal6 Dec 2017, 21:51
I like the idea that you have to throw your money and treasure at the enemies to kill them.

Good job!
Miguel Montero
Miguel Montero7 Dec 2017, 14:45
Congrats on your entry, looks and feels great. Controls in general are good. Art: Well its in the LD average (my games art ain't better). Anyways, I had fun playing. Keep it up :D
Oceanosaurus
Oceanosaurus7 Dec 2017, 14:55
Very nice and solid entry, there's quite a lot of content for a LD Jam game! Theme fits well and controls are spot on. Visually it's very pleasing, although I'd suggest adding some basic shadow beneath the characters, so that they would integrate a bit better on the backgrounds. Would love to see a complete version of this. Congratulations!
falak
falak8 Dec 2017, 09:58
Quite good entry. The music are overlaps and the graphics are bit clingy. But the gameplay is fine. Good luck :)
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
@falak thank you for your feedbacks :). What do you mean by "clingy"?
MaximeBou12 Dec 2017, 11:59
Oo" Maxi bug sorry
GiGiChef
GiGiChef12 Dec 2017, 12:06
Sorry my bad for the spam :/ I ask the question but the lag makes me spam
falak
falak13 Dec 2017, 12:36
@MaximeBou It is simply confusing and often strangely blocking...

Oh I'know that pain. I had the same bug ;)
AVAVT
AVAVT14 Dec 2017, 21:19
That moment when your character's so fat he causes earthquake by falling into a pit!

It was an interesting setting for a game. I totally felt the thrilling danger of the pyramid.

There was much to desire though. I think the beginning of the game was really punishing (instant dead on first pits) while the rest of the content after you stack up some diamond is kind of a breeze, so it felt like the reverse of the theme (the more diamond you have, the easier the game become). The character control is a bit... unfamiliar, probably because of the force control the character kind of "slide" around like on ice, and it was a bit frustrating.

On the other hand, I loved the part where you have to run through a maze with spike underneath, it was truly thrilling and breathtaking totally felt like what pyramid exploring should feel like. The "Oh sh-" moment when I realize I chose the wrong path was really funny.

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