Ingredients of Insanity

co-authored: @spargles
Overall★★★★★★★★★★3.44
Fun★★★★★★★★★★3.56
Innovation★★★★★★★★★★3.47
Theme★★★★★★★★★★3.81
Graphics★★★★★★★★★★2.81
Audio★★★★★★★★★★3.25
Humor★★★★★★★★★★3.19
Mood★★★★★★★★★★2.92
screenshot: https://i.imgur.com/SQ5DB33.png
gif (with tab bar sometimes): https://imgur.com/a/7WQdV

This game was created with love by Simon (zirconcode) and Spargles for the LudumDare 40 (Jam).

Instructions in game, press `esc` anytime to close the game =)

!NOTE: The first player moves with ARROW KEYS, we forgot to put this in the instructions

Note: This is a 2 player split screen game, however it's quite possible to play through a game yourself, it's still challenging =)

Enjoy!

How to Run:
======

=> Download relevant and Unpack the .zip

Windows:

=> Run the IngredientsOfInsanity.exe! (32/64 bit version)

Linux / Mac:

=> Download and install Love2D from https://love2d.org/

=> Run `love IngredientsOfInsanity.love`

Alternatively, download the Source and play around with it =)

Created Using:
======

Created with lua/Love2D, an amazing library/engine!

We used Tiled (www.mapeditor.org) as a map editor, thank you Thorbjørn Lindeijer and others for this wonderful and simple editor.

Love2D License:
https://love2d.org/wiki/License

screenshot
Genres: action
Tools: LÖVE

Comments13

ciaccodavide
ciaccodavide11 Dec 2017, 10:26
Nice! A game made with LOVE! :D

Just a tip: Add some screenshots!
cosarara
cosarara14 Dec 2017, 18:57
Only tried it controlling both players myself, but I love the effects (especially the mode 7 like thing)
dcolgan14 Dec 2017, 21:43
This is a really solid compo game! 2 player split screen games are a lost art. Great use of the theme.
Wheffle
Wheffle21 Dec 2017, 00:10
Nice two player game! Had fun with my nephew.
giusex2727 Dec 2017, 02:30
This is a nicely done 2P game! Really fun having a lot of curses on yourself while still trying to control your tank and evading your enemy's shots. The art and the music are good too. The only thing I wish was handled better was motivating the players to go and take more "Ingredients" (or curses) not just doing for the sake of testing the game. Still I can only congratulate you for your job on your game, great job and keep them coming!
GeroX
GeroX27 Dec 2017, 03:16
It is a good game, but i did not have a second Player :slight_frown:
UmSingeloPugManco
UmSingeloPugManco27 Dec 2017, 03:35
LÖVEd it.

Nice idea with the curses, maybe you could've done more than 8 and made them random on the start of each round.

My dear friend imagination and I really enjoyed playing through it.

Congratz on those camera effects man!

I'd really like to see a more worked version of this. Maybe with networking or with a bot. Keep it up and good luck with those ratings!
Vasco Rodrigues27 Dec 2017, 21:18
Good game, had lots of fun playing it. The effects of the curses are really cool and different.
I wish there was a reason for me to pick up the curses, maybe the game could have points and the curses would work as a multiplier, I don't really know.
Also, maybe add an indicator for the amount of kills? (Maybe there is one and I didn't see it)

Overall a good and funny game. Congratulations!
alexrose
alexrose28 Dec 2017, 03:40
Some of the curses were too much of a negative modifier to be worth getting, I would be careful about stuff e.g. the control swap. Decent entry though, reminds me of Return Fire.
monika28 Dec 2017, 05:47
Cute! Of all things, the thing that came to mind when I was playing it were the powerups that messed up your opponent's controls in Yoshi's Cookie, so bonus points for bringing back good memories :)

And just like that game, if I were going to play this game more, I'd probably be training myself to play better with the curses active :D

Balance felt right and you came up with a good variety of curses.
SraBatata28 Dec 2017, 06:21
great job! I liked the effects, some of them did trick my senses :joy:
rojo
rojo28 Dec 2017, 07:50
I didn't have anyone else to play with, but I did enjoy the various effects of picking up items. I also really liked the background music. Nice work.
TheMonsterFromTheDeep
TheMonsterFromTheDeep28 Dec 2017, 07:52
I'm afraid that I don't have a second player around to play with, but I believe I got the gist of the game from testing it out alone.

The core concept is a good take on the theme, and makes a lot of sense as a multiplayer game. Interestingly, there aren't a whole lot of games that involve competition for negative items, despite that it's a pretty effective mechanic.

The music works well, although I could see it becoming repetitive at some point.

The graphical effects are all very effective. However, they legitimately made my head hurt a little -- and if that is a common symptom, perhaps the effects should be toned down a bit.

I also wonder if perhaps the game would be benefited by a mechanic that let you drop your curses? Or maybe one that let you shoot them at the other player? Just ideas, as, again, I didn't have a second player to play with.

Really, though, the only thing that I think would be particularly beneficial would be some sort of single-player mode or online mode, as those are both more convenient than local two-player splitscreen. Of course, they are also both significantly harder to implement.

Overall, good job.

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