Escape from Morbi, a game for LD40 Comp. I was super tired on the Sunday, so I'm happy I got to submit within the time.
Had an excellent time, but with a lot of problems. I wrote a new engine as the event approached, but I had to revert to my older one (included in source) in the first night (4am) because I forget quite some essential things.
Had to get rid of some features as they were introducing game breaking bugs I couldn't fix in the last few hours I had to spare.
The walking is way too slow ; when I understood I had to get back to kill the bug, I gave up. Although the collisions might benefit from some tweaking, it's really nice that you're using your own engine !
Collision detection can be improved, and the main character's sprite seems to not be centered properly. It's a cute game though, and it's amazing that you're using your own engine. Well done.
Although the collisions might benefit from some tweaking, it's really nice that you're using your own engine !