LD40 - SirPumpy

LD40 - SirPumpy

This game is from ldjam.com, which is currently unavailable.
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overall: 3.77
fun: 3.65
innovation: 2.87
theme: 2.74
graphics: 4.67
audio: 3.82
mood: 3.94
Sorry guys,

I had no time to really polish this, or implement what I had in mind.

It's my first submission, so I severely underestimated the time I had on my hands!

Things I missed:
- A menu
- A titlescreen
- The implementation of the actual theme: I wanted to implement multipliers for the score that also trigger more enemies the higher the multiplier is
- More music
- More enemy types (ground types, bigger enemies)
- Better background graphics
- Explosions (Enemies just go down and the screen shakes a little)
- Particles when being and hitting enemies

Things in the game:
+ My own "physics" calculations for the movement of the planes (and smoke particles; they even react to player collisions)
+ All shaders, graphics, sound, coding etc. were developed during the compo
+ ~30 seconds of music (the first time I did some music that I released)
+ Plenty of bugs

Move with the arrow keys:

LEFT ARROW - Turn left
RIGHT ARROW - Turn right
UP ARROW - Accelerate (you will turn slower while accelerating)
SHIFT - Shoot!

Well, enjoy!

PS: The source file is a .capx
I will finish this game and release at some later point when I have "completed" my vision for it.

Please do not use any of the created work without my written permission, I'm happy to answer all your questions if you want to create something similar of your own :)

Update:

Play the latest and also the jam version here
http://fatihtavukcu.de/ludumdare/

https://ldjam.com/events/ludum-dare/40/neon-hell

Please rate based on the Compo, not the latest version :)
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