Making it Hail
Daydreaming, I caught myself thinking about earning more money. I felt so happy, but then nightmares started to kick in. Now each time I get paid, I feel more and more stuck unable to move forward. Then life comes and there seems to be no way around it...or so I thought!
Coins weigh the player down. After each coin grab deposit it in the safety box.
Controls:
Walk: WASD or the arrow keys
Jump: Space Bar
Software used:
Unity 5
Inudge.net
Audacity
Gimp 2
Magicavoxel
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Coins weigh the player down. After each coin grab deposit it in the safety box.
Controls:
Walk: WASD or the arrow keys
Jump: Space Bar
Software used:
Unity 5
Inudge.net
Audacity
Gimp 2
Magicavoxel
__________________________________________________________________________________________________________________________
Genres: platformer




Comments11
Controls are a little sluggish, and as regularjohn4 says, it is a little too zoomed in so I can't see where I am jumping.
Cute premise.
Also, life's a...
The octopus with the mustache is a big plus! :D
Also, adding some brighter background would greatly improve the ambience of the game I think :)
Now about the game: Movement could use some speed. I like the style you used (voxels are cool)! The concept is also nice.
The music wasn't looping properly and was annoying but I really enjoyed the game, could make a whole game based on this concept.