Marching Band Parade

by fancy89
co-authored: @dege, @lorenzos
Overall★★★★★★★★★★3.71
Fun★★★★★★★★★★3.38
Innovation★★★★★★★★★★3.91
Theme★★★★★★★★★★3.96
Graphics★★★★★★★★★★3.97
Audio★★★★★★★★★★3.96
Humor★★★★★★★★★★3.35
Mood★★★★★★★★★★3.38
Are you ready to guide the parade through the city??
Will you be brave enough to guide the whole band till the end?
Let's find out!

cover-16-9.png

Credits:

- Davide De Gennaro - https://twitter.com/Dege - Code & Level Design

- Lorenzo Stanco - https://twitter.com/lorenzostanco - Code & Music & UI

- Serena Mantovani - https://twitter.com/89sere89 - Graphics & Level Design & Food

Thanks for the help to:
Nicola Alberini, Dario Mori, Maria Laura Ligabue.

MarchingBandParade_2017-12-05_01-10-41.png

How to play:

- Click and drag a musician to change his direction.

- Click and release to make him stop.

- ESC or P to pause the game.

- Don't lose anyone or the music will fade out!

Changelog


- 2017-12-05: Fixed click through pause screen.

screenshot
Genres: strategy

Comments24

kromeboy
kromeboy5 Dec 2017, 01:42
I like the concept, but maybe the camera movement could be a little less harsh: is almost impossible to regroup because the camera is always advancing and so in a couple of turns you finish to care only about one musician.

Anyway great visuals and music. Good Job!
BenBurgh
BenBurgh5 Dec 2017, 02:02
This is so hard, I love it! I agrree with kromeboy's statement. I also had several points where I couldn't click a guy because a car or something was in the way.
MachoCodes5 Dec 2017, 12:41
This is the kind of game I see Jacksepticeye playing
I can see him looking at mine then deleting it
Ayxs
Ayxs5 Dec 2017, 12:45
The game overall looks cool, i like the music in-game. The game itself is very hard. Maybe it would be better if the players where easier to click on. Also maybe more player can follow a single command so you have better management until the point when obstacles get on the road.
Iwa
Iwa5 Dec 2017, 13:57
Micromanagement, my nightmare!
It works really well. Good job.
Juh Champ
Juh Champ5 Dec 2017, 15:57
I loved the style of the graphics! The game itself is very difficult, but it's really fun to try to get everyone to the end!
I loved the mechanics of sound, the musicians who got lost stop playing and only continue what remains xD
mess110
mess1105 Dec 2017, 17:12
Tested on linux, seems to work great. I always suspected it was challenging to organize a band. I tried to tell them to go to church but they wouldn't enter. Lol.

Great graphics and sound.
Shaolin Dave
Shaolin Dave5 Dec 2017, 20:37
Mac version has been tested and works (though the UI was a bit small in the tutorial/selection screen).

I like it. Very good implementation of the theme. Controlling some mindless wandering characters in real-time reminded me of "Lemmings" (which is good.
Krassenstein
Krassenstein6 Dec 2017, 15:12
The 3D modeling was all super adorable and congruent. I really liked the concept of having to move every character in the band individually.

It would have been really neat to be able to drag select all the characters to move them but sometimes they would get distracted and wander off, and you would have to correct them.

Well done!
SolidTiger6 Dec 2017, 17:08
Rely enjoyed playing the game it works well and has a good feel to it, it's only lacking in that it dos'nt have more levels but i know it's hard because of the time. Would love to see it continued.
Oniwaka6 Dec 2017, 17:57
great dynamic music! well done
zantze
zantze6 Dec 2017, 17:59
Very well put-together game, the marching theme really fits this LD. Although my reflexes are too slow to actually micromanage them all to the end even on the easiest difficulty, it was still fun to play.

I also liked how big and detailed the city were. Good job d:
David Greene6 Dec 2017, 23:37
Holy hell that's a hard game... I really love the design, music and theme to the game. It's just WAY too hard to enjoy.
yodoG7 Dec 2017, 07:08
Really nice to look at and a great idea for a game. The difficulty level is a bit off the charts though and I lose almost my entire crew right away. After a few attempts, I managed to make it to the end with two musicians. Would love to see some more design on the musicians themselves (maybe instruments?).
smbe19
smbe197 Dec 2017, 09:48
Very nice idea and well done. It is already very difficult with only 6 musicians...

I really liked the LEGO-like look of the city.
Potti7 Dec 2017, 13:10
This is gorgeous, looks neat, sounds great and challenging fun gameplay. Only complaint would be a little z-fighting in one of the levels. Very polished. What did you use to create the world?
gwolf869 Dec 2017, 12:25
This is a really great concept and I love the clean simple visuals (although it would be nice to see the characters carrying some low-poly instruments too). The controls are a bit fiddly with mouse but I imagine this would work great on touch devices. Overall, i really enjoyed it.
LorenzoS9 Dec 2017, 14:54
@potti thanks! @fancy89 used MagicaVoxel to create city's assets, and she assembled them in Unity.
Vasco Rodrigues10 Dec 2017, 00:54
Awesome game, very original, a great approach to the theme. The visuals are great. It's just a bit too hard even with only 6 musicians, still managed to bring 2 of them to the finish line, and I'm sure there are people who can do even better.
Keep up the good work!
Andreadbx
Andreadbx10 Dec 2017, 14:41
Gioco molto carino, bravi tutti :D
Joror
Joror19 Dec 2017, 01:07
Cool stressy game! Nice idea with basic mechanics, that will settle on a difficulty people can (barely) manage!
Also very cool that you only hear the musicians you still got, nice touch.

I thought the levels were a bit too long tho, could have easily be one third of the length. The terrain also was blocking a bit (but that be intentional... though making the collision box a bit bigger might help)

No idea how I would manage 9... I barely got 3 over the finish line.
Well done!
Mars
Mars19 Dec 2017, 11:40
The more you have, the worse it certainly is... This was a pretty brutal game, the amount of micromanagement needed was nothing to scoff at. Really well done though, I feel like this is a game that's gotten some good attention on all fronts. The graphics look great, I love how unified the whole visual style is, everything fits very nicely together, and the sheer amount of variation in models is pretty impressive. The sound and music is well made as well, although that mute button came in handy after a while.

Overall, well done, you did a good!

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