Mine Op 40
Unfinished RTS game prototype for Ludum Dare 40. Jam theme was "The more you have, the worse it is", but I ran out of time before I could implement what happens when the bots mine too many crystals.
Download binaries from https://alxm.itch.io/mineop40
* Mouse left-click selects units
* Click on map to dispatch workers
* Select a worker then click on a crystal to start mining
* Press ESC key at any time to quit
Download binaries from https://alxm.itch.io/mineop40
Controls
* Mouse left-click selects units
* Click on map to dispatch workers
* Select a worker then click on a crystal to start mining
* Press ESC key at any time to quit
Genres: strategy



Comments3
The mouse needs more work for sure, I was in a rush to get it running since all the other games I made in the past only use controllers. Each Ludum Dare is followed by a game engine improvement sprint :grin:
```
$ ./mineop40
./mineop40: error while loading shared libraries: libpng12.so.0: cannot open shared object file: No such file or directory
```
Is this possible to make linux distribution with `libpng12.so.0` file (only libpng16 in repository). Thanks.