I did like the concept. I tried also the post-jam version where I reached up to 444, now for the bugs:
- the game doesn't finish. Time just runs up and you play on - would it be possible to re-set those miners and try to set it up again? Especially when you crash them - fast miner did disappear while setting it up, when moved to the mine and waiting for it to get full
The mechanics were quite cool, and indeed fits perfectly to the theme.
@zgragselus Hey! thanks for the feedback. The game indeed keeps up playing, but the max. minerals counter should'nt go up. I didn't want to limit the play sessions to 5 minutes. The other two points I know about, the hitboxes are kind of messed up, and I'll try to work on them for future versions. Thanks!
Comments7
- the game doesn't finish. Time just runs up and you play on
- would it be possible to re-set those miners and try to set it up again? Especially when you crash them
- fast miner did disappear while setting it up, when moved to the mine and waiting for it to get full
The mechanics were quite cool, and indeed fits perfectly to the theme.
Keep up the good work!
@gamedevbynight Thanks dude!
@atmog That's some bad ass score, I had almost no time for playtesting so the max I had reached was about 300, so I'm impressed :P
audio didn't work for me for some reason