
Muldulamulom
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A straightforward metroidvania with a focus on graphics.
Hint: After getting the sword, you have to use a flying enemy as a platform to get over the spike.
Note: There is a final boss, but I ran out of time for an ending screen, so, brace for anticlimax.
Controls:
Walk: Left/Right Arrows.
Jump : Spacebar
__The following abilities must be acquired by finding their corresponding item before they can be used__
Sword : X
Bomb : B
Carpet: C
When on carpet, press up or down arrows to rise and fall.
Bombs can ride the carpet.
Potion bottles upgrade your maximum hit-points by 1.
Perish/Respawn: P
Mute: M
Debug controls:
Get all items (non-reversible & you must respawn in order to use the items): O
Zoom in/Zoom Out : Page up/Page down
Change log:
-Anti wall-sticking code became broken in the final hours before release; it is now fixed.
-Some Updates changed to FixedUpdates.
Here is a video walkthrough. Please note, the final boss's death animation was added post-jam. In the jam version, it just cuts directly to the title.
https://www.youtube.com/watch?v=2neskOE0NcE