Confused by the high jump, love the little baby outfit, the bears are awesome, they look great and fit the vibe of what you were going for perfectly. Question: can you actually get back to your mama?
Game was great. Played well except for the jump. A focus forward camera effect would have really helped the feel. Felt good to play and you really made it work as a whole. Great work!
Yeah, the jump is pretty floaty/slow. Out of curiosity, did you guys(@groydis, @mooncalf) use 'E' to slam to the ground or 'R' to fly through the air faster? I thought that the slow floaty jump allowed the player to aim and let some stuff bunch up underneath before slamming down and taking them all out!
@groydis No, you cannot get back to your mama. Our plans changed about 15 times and we never ended up making an ending. :(
Thanks for playing the game and leaving a comment. We really appreciate it!
Great mix of cute and creepy art, I really liked it! Sounds also felt polished. As for controls, they were mostly responsive except for the jump, which as others have said, was a bit too floaty (the height was maybe too much but I didn't really see it as a problem).
It's a pity you couldn't manage to get an ending, you'd set some high expectations with the "come to mama" visions :D
A very disturbing game with quite great graphics! Well done!
I especially love the twisted mood of the game.
Tips: - make the movement of player and enemies juicier, i.e. squish and stretch them a bit on hit or on attack - the hit sound is pretty repetitive, adding a 100ms delay and pitch variation can already go a long way
Great animations and sound! I found a strategy where as long as the enemy count was high enough, I could just jump and press Q to regain health and kill enemies at the same time. Not sure if that was intentional.
Since apparently there's no ending, it would have been nice to have a score counter, though the setup and graphics that made me think there was an ending still would have made it a bit of a letdown.
More seriously, I was disappointed that there was no actual milk. Milk is my favorite drink. Blood, not so much. I also only drink white milk, because I am a purist, so don't try to tell me the milk was red.
Lol so creepy! Lovely art and mood! The only negative is that when the screen is full of enemies you can permaheal, so the more the better! But a very cool game.
Awesome style, great graphics and sound effects, and though simple a lot of fun to play! Though the basic slash is probably too powerful, so you don't have to experiment too much. It's getting pretty hectic after 4500 points ;-)
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@groydis No, you cannot get back to your mama. Our plans changed about 15 times and we never ended up making an ending. :(
Thanks for playing the game and leaving a comment. We really appreciate it!
It's a pity you couldn't manage to get an ending, you'd set some high expectations with the "come to mama" visions :D
Cool work!
I especially love the twisted mood of the game.
Tips:
- make the movement of player and enemies juicier, i.e. squish and stretch them a bit on hit or on attack
- the hit sound is pretty repetitive, adding a 100ms delay and pitch variation can already go a long way
The spells are cool, the system is well thought, bump for this atmosphere.
Since apparently there's no ending, it would have been nice to have a score counter, though the setup and graphics that made me think there was an ending still would have made it a bit of a letdown.
There is a score, but on the HTML5 version on smaller res screens you can't see it. :(
More seriously, I was disappointed that there was no actual milk. Milk is my favorite drink. Blood, not so much. I also only drink white milk, because I am a purist, so don't try to tell me the milk was red.
This is true, it's actually in my profile ...
A very original idea.
The sound effects are loud and disturbing because they played so frequently.
I don't sure where the theme is? More enemies?
Though the basic slash is probably too powerful, so you don't have to experiment too much.
It's getting pretty hectic after 4500 points ;-)