Necrothrone

Necrothrone

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.23
fun: 3.03
innovation: 2.84
theme: 3.45
graphics: 3.38
audio: 1.40
humor: 3.36
mood: 3.40
You are in control of an enchanted throne who likes to get crafty with the corpses of dead bugs (and likes grain).

Try to farm as much grain as you can, while keeping the bugs under control!

Oh... and the more grain you have, the more bugs come at you!

Distract them with *Grain Bait*, block them with *Dead Walls*, Shoot them with *Enchanted Corpses*!

Costs:
Farm: Costs 2 dead bugs, produces some grain every few seconds
Wall: Costs 4 dead bugs
Bait: Costs 20 grain
Turret: Costs 4 dead bugs and consumes 1 grain per shot

I aimed to submit this for the compo, but got carried away making the engine from scratch. The few hours after work on Monday finally gave me enough time to finish it off, but it is a bit unpolished. Hope it is enjoyable nonetheless, it was great fun to make - pushing out code like this without worrying about maintenance isn't a common luxury!

In the end, I did manage to fully implement all of the features I aimed to, might play a bit more with tuning it in the coming days to see if I can make it more fun. Feel free to check out the source code if you're interested, but I warn you, it does get progressively worse as the competition went on!

All Code in C++ from scratch
Using SFML Game Framework
Graphics drawn in GIMP
Found a bug?
Tell us on Discord