Overweight

Overweight

This game is from ldjam.com, which is currently unavailable.
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overall: 2.50
fun: 2.25
innovation: 1.50
theme: 1.50
graphics: 2.25
mood: 2.00
Unfinished, unpolished, unbalanced, but still more or less playable.

Haven't been able to start working on the game right after the theme announcement, and finally started only 24 hours later, halfway through the Compo.

90% of this game have been done in the second day of compo, but I decided to switch to Jam so I can have all 48 hours to work with. Although, on the next day I couldn't find any motivation to participate in Jam and compete with all those great and beatiful games made by Jam rules. So I just made the Compo-prototype playable and decided to publish it as Unfinished.

Still had a great fun participating for the 4th time already!

Controls

* Space to keep your plane in the air
* Mouse to shoot
* 1-8 to switch between different weapons, engines (no effect) and plane paint-job (no effect).

Initial idea of the game

The initial idea was that you spend some money on different parts (better engines, armored hull, better guns), and the more parts you have - the heavier and more difficult to control the plane gets. But most of it was not implemented because of the time issues, so in this prototype you just have all three types of weapons with the same weight (so it doesn't affect the plane) and all other staff is purely cosmetic.
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