
Paper War
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Hey! So we decided to take on the jam and this time we wanted to make a game on Unity. But we came to the conclusion that we didn't have enough experience on it (after 2 days) and we "forfeit". So 1 day before the end I restarted it all (on gamemaker) and tried to make something playable cutting down things.... and I couldn't finish in time. So if you want to play around with UI (since it the only thing that works) you can download and have fun for 3 mins. If I have time, I'll try to finish it next weekend.
Game idea : You must defend your castle and defeat the other. You have some units that you can summon, but be careful because when you summon too much, they will fuse if they touch another unit making them slower and even if the newly created unit is stronger than the ones who fused into it, this new unit is weaker than the two together (example : unit lvl 1 deals 15 damages, 2 unit lvl 1 make 1 unit lvl 2 which deals 18 damages). You can choose to send a unit to defend one point in the line or to attack the other castle.
Game idea : You must defend your castle and defeat the other. You have some units that you can summon, but be careful because when you summon too much, they will fuse if they touch another unit making them slower and even if the newly created unit is stronger than the ones who fused into it, this new unit is weaker than the two together (example : unit lvl 1 deals 15 damages, 2 unit lvl 1 make 1 unit lvl 2 which deals 18 damages). You can choose to send a unit to defend one point in the line or to attack the other castle.