Piña

Piña

This game is from ldjam.com, which is currently unavailable.
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overall: 4.08
fun: 3.98
innovation: 3.65
theme: 4.08
graphics: 4.70
humor: 3.98
mood: 4.32

Introduction


Hey everyone!

Here is "Piña", our submission for Ludum Dare 40! We were a team of 4 (3 artists, 1 programmer) and it was the first game jam for some us, or the first time to jam in a team for some others, so we're pretty happy with what we came up with!

Gameplay


Bored of being beaten by kids with their sticks during birthday parties, you came up to life and decided to steal the most candies you can and escaping with them!

The main mechanic of the game is how you control Piña! You'll do so by drifting, and once you grow too big by being filled with too many candies, be careful of not going too fast or turning around too quickly or you might lose control!

Controls


- Keyboard
- Move: WASD/ZQSD or Arrows

- Controller
- Move: Left Stick

Tools


- Unity
- Photoshop
- Maya
- Substance Designer
- Substance Painter
- ZBrush

Builds



Available:
- Windows
- Linux
- MacOS

Notes


Unfortunately I missed some time to improve the controls, I re-did them late in the LD and had ton of things left so couldn't spend more time on it, and the IA could benefit some polish too, IA is quite hell in a LD moreover being solo dev with 3 artists ahah I'll do a post-mortem later on from my point of view, as programmer, if you're interested in that. :)

Screenshots



Have fun ! :D
Found a bug?
Tell us on Discord