You control the Pink Balloon to get Smile Coins . And the more you get ,the bigger you get. You can shoot the coins to become smaller ,and then you can get it back.
Nice! Cool concept that you can shoot the score you have collected. The movement might be a little strange, because it is super hard to move backwards some times. But good game, anyway!
the balloon is slowly moving and the field moves very fast so the game seemed to me rather complicated), but I really got a portion of the pleasure :wink:
It took me a while to notice that you get bigger when you collect more points, which makes it more difficult. I like the concept although as it is currently set up it is a bit to simplistic to keep it fun for a longer period of time but that is a bit to be expected since you created this in 24 hours. Nicely done.
Cool game, fun to play. Interesting mechanics. A bit hard to tell if you're gonna crash into an obstacle. p.s. Oh well, looks like i can't get over 30.
Getting bigger when collecting points, a valid mechanic! I was just a bit unsure how or when I would get a +2 when sometimes I wouldn't - seemingly collecting the same type of point! Anyway, congrats on your first submission!
The idea is really good : It feels like a juggling game and i've never seen something like that, it's clever.
But there's a few design problem, especially with difficulty: it's actually really difficult to get to the part where it becomes interresting (the "juggling part"), I'm dying before it happens.
It fits the theme really good though. Maybe you should update it with an easier difficulty !!
@regisrquoi Thank you very much. The game looks a bit too hard, I'll handle it carefully next time.And practice my art ability before LD41. Thanks again.
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Interesting mechanics. A bit hard to tell if you're gonna crash into an obstacle.
p.s.
Oh well, looks like i can't get over 30.
But there's a few design problem, especially with difficulty: it's actually really difficult to get to the part where it becomes interresting (the "juggling part"), I'm dying before it happens.
It fits the theme really good though. Maybe you should update it with an easier difficulty !!
I'm looking forward to play your next games !
但是把这样的平衡分散切割在每一次的操作中还是比较亮眼的,
每次都要做一个预估和判断,并且还有判断之后具体的操作,
比较不错的机制,有难度。