Pirate's Escape

Pirate's Escape

This game is from ldjam.com, which is currently unavailable.
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overall: 3.52
fun: 3.89
innovation: 3.45
theme: 3.48
humor: 2.42
mood: 3.34

Summary

After a day's plundering you must escape the Royal Navy and make it back to your secret cove with your cargo still intact! Each level you can expand your ship but be careful, the more weight you have the worse your speed. Use sails to counteract the weight of new guns and cargo. Avast matey! Go forth and flee honorably to escape with your life and booty!

Controls

Use WASD to move and Arrow Keys to Fire

Gameplay

The more cargo you bring back the more gold you earn but be careful cargo is heavy. Also, you earn 5g for every ship tile you destroy so don't slack on the cannons either :) Sails will decrease your speed and hull tiles are cheap ways to protect your more important investments. Pay attention to the weight,speed, and cargo in the top left hand corner as you build your ship. Make it to the objective marker with at least the minimum number of cargo for that level to win!

About

This is my second Unity game and Ludum Dare competition. I didn't optimize it at all, so it may occasionally lag (sorry!) on the later levels. I also have the artistic ability of a kindergartner so its just a mash up of what I could find on the unity store. You might be wondering why everyone is sailing under the same flag? A cynical mind might say (and be accurate) the programmer was lazy and forgot to add the pirate flag. But the intellectual would conclude the pirate just underwent an undercover mission and hence is flying under the flag of the Royal Navy. Hope you enjoy the game!

Change Log

1 - Fixed a bug where rocks would spawn too close to the player and some typos

2 - Made some performance improvements (primarily spreading out ship creation through multiple frames rather than instantaneous)
Found a bug?
Tell us on Discord