It's a very simple platformer about a space robot collecting energy drops in an inhospitable land. Every time we push the green button at the top of the screen, a drop appears at a random place and we have to collect it; and at the same time we get one more enemy on screen and they will follow our every move trying to get us.. aaaand our energy drops. The idea is to make it more difficult, every time we summon a drop.
Wonderful game, especially for your fist game. Keep up the great work. I love the idea.
Suggestions
- The graphics and sound effects are great but it would be better to have some nice music in the background - Maybe make the platforms a little more easy to jump up onto (some are too jammed packed, and some are a tiny bit too far apart)
Nice balance of "you want these things because they help you reach stuff" and "you don't want these things because they kill you." Rating this high on theme!
Really cool concept for a game, fits the theme well. Good job! A tutorial would have been helpful, though, as it took me quite a while to understand the game.
Comments10
Suggestions
- The graphics and sound effects are great but it would be better to have some nice music in the background- Maybe make the platforms a little more easy to jump up onto (some are too jammed packed, and some are a tiny bit too far apart)
Overall, great game!
Only criticisms: Some music and a slightly higher jump.
Great game though :)
It took me a minute to realize i had a double jump, but after that, it was game on!
The pressure of not falling into the mess you made makes this game really fun and really nails the theme. Not for the greedy!