
Puzzle Progress Prototype
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Ludum Dare 40 Compo entry. Theme "The more you have, the worse it is". Made a puzzle game where the objective is to get the gold block to land on to the green trigger in the least amount of turns possible, each phase (puzzle) introduces a new block mechanic and also increases the number of gold blocks in the puzzle.
It is a very early prototype of the game of course. set it up as more of a demo to try out the games features and we will be considering continuing this further as a potential mobile game idea.
Ludum Dare entry made by @essejparr.
Edit 1* There is a known bug with the gold blocks respawning after they have already fallen, since there is no trigger event related with the green buttons, if you land a gold block on the green just count that gold block as complete and disregard the respawn.
It is a very early prototype of the game of course. set it up as more of a demo to try out the games features and we will be considering continuing this further as a potential mobile game idea.
Ludum Dare entry made by @essejparr.
Edit 1* There is a known bug with the gold blocks respawning after they have already fallen, since there is no trigger event related with the green buttons, if you land a gold block on the green just count that gold block as complete and disregard the respawn.