Radiation Sickness

Overall★★★★★★★★★★5.00
Fun★★★★★★★★★★4.50
Innovation★★★★★★★★★★4.00
Theme★★★★★★★★★★4.00
Graphics★★★★★★★★★★4.50
Audio★★★★★★★★★★4.50
Humor★★★★★★★★★★5.00
Mood★★★★★★★★★★4.50
Journey to several worlds where you have to clean up the radiation and destroy the source of the problem. Beware that as you gain suck up more and more radiation, there might be undesirable side effects…..or are they? A little may be good, but too much might make things difficult.

Left Mouse Button - Vacuum or Inject Radiation
Tab - Switch Between Vacuuming and Injecting
Shift - Run

The conveyance got shot in the end. As it happens, I ran into a huge problem at the last hour and instead of adding conveyance and instructions to the game, I had to just make it so that it could run. I even had to cut a few levels.

But I am happy with how the environments turned out.

screenshot

Comments8

5 Dec 2017, 17:28
404 not found. :/
Pepri8 Dec 2017, 00:26
Your link doesn't work.
Baconinvader8 Dec 2017, 22:44
If you could fix the link, I would totally check it out
furet10 Dec 2017, 00:29
Picture looks cool, description sounds cool, I want to try it, please fix link :)
olkeencoleauthor18 Dec 2017, 07:51
I'm so sorry guys. I didn't realize the itch.io was still in draft mode. :(
furet22 Dec 2017, 21:13
I like the weird environments, nice colors. Level 2 was cool how you could strategically absorb radiation to create safe landing spots, in case you fell off a platform. At first I thought level 3 was the end, until I realized radiation affects your jump, and the portal was on top of the tower- a neat "Aha!" moment. I got stuck in level 4 - I couldn't figure out the right amount of radiation needed to make that jump. It seemed like the red stuff stunted my jump, but the purple increased it? Hard to tell, and the cursor tended to get stuck on things and not follow my view. I also fell off the world once in level 3 and had to restart- it'd be good to have boundaries there. Overall, a nice and chill scifi/exploration/puzzle game, would be cool to see developed further.

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