- game goal and endings (such as death and respawn) are really import. Just control the game state. - you can create animations in a more exaggerate way - As are fighting game, timing between your button press and attack damage deal in vital important
Advises:
- game goal and endings (such as death and respawn) are really import. Just control the game state.
- you can create animations in a more exaggerate way
- As are fighting game, timing between your button press and attack damage deal in vital important
Anyway, I appreciate your working!