
Roger Wolci- And The Labyrinth Of Slowness!
Hello out there,
This is my second Ludum Dare!
Propably because of that, i ran into a quite havy time problem, the game is not too great but I wish Luck! :)
*Controls:*
W-A-S-D - To move
Aim with the curser
and shoot with the left mouse button
The quit button in the main menue is for any reason not working, so you have to use *Alt + F4* :D
or online *ESC*
If you played my game of last time (LD-39), you maybe remamber Roger Wolci!
He is an Astronaut and landed on this strange alien-maze-planet.
Get out of there, fight the enemys and stay moving!
if you have suggestions for improvement: Pleas let me know!
Have fun Playing all the games! :D
Greetings,
WbrJr
This is my second Ludum Dare!
Propably because of that, i ran into a quite havy time problem, the game is not too great but I wish Luck! :)
*Controls:*
W-A-S-D - To move
Aim with the curser
and shoot with the left mouse button
The quit button in the main menue is for any reason not working, so you have to use *Alt + F4* :D
or online *ESC*
If you played my game of last time (LD-39), you maybe remamber Roger Wolci!
He is an Astronaut and landed on this strange alien-maze-planet.
Get out of there, fight the enemys and stay moving!
if you have suggestions for improvement: Pleas let me know!
Have fun Playing all the games! :D
Greetings,
WbrJr
Comments6


Bendev_Games5 Dec 2017, 22:36
The art is really well made and fits well in the game. I think the camera would be better if you let some angle to it, the alien seems like a blue circle from the actual perspective. I didn't understand the fire shot by the aliens, sometimes followed me sometimes don't maybe it's a bug. Great job overall!
KallThar5 Dec 2017, 23:23
I like the game, but I agree that the camera and players view could have been done somehow better. Also it seemed that the aliens were shooting on me through the walls? Dunno if it's feature or bug but still love it :)
WbrJr8 Dec 2017, 13:40
@bendev-games thanks! :D I will see ;)



Your problem is strange, Time.deltaTime should have fixed this.