SackKnight

SackKnight

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.42
fun: 3.11
innovation: 3.14
theme: 3.31
graphics: 3.69
audio: 3.11
humor: 2.97
mood: 3.58
Sack Knight uses his trusty loot sack to take on the undead king. Collected loot can be sold to upgrade his health, however carrying loot comes at a cost, the more loot you collect the bigger Sack Knights loot sack becomes, having a direct effect on movement and combat.

[WARNING, AUDIO MIGHT BE LOUD]

Controls

Keyboard & Mouse

Attack – M or RMB

Select Weapon- N or LMB

Movement – WASD

Dodge - Space

Quit to Menu - R

Controller (only tested DS4, no menu support

Attack – Right bumper

Select Weapon – Left bumper

Movement – Left Thumbstick

Dodge – X

Quit to Menu – Options

This game was my first attempt at a solo gamejam, everything is mine but the music,sound effects and some particles, and I’m happy with the results. Unfortunately I had to rush this out and doesnt have much content and has some notable bugs, but this may be a project I pick back up in the future.

Some Known Bugs

-Sometimes the player can get stuck in roll.

-Sometimes clicking to get a new item instantly throws them.

Pressing R to return to menu and jumping back in will hopefully fix these.

Come tell me about how broken my game is: @CallumTrnr

Imgur

Imgur
Found a bug?
Tell us on Discord