It's block pushing puzzles the game! It's actually pretty fun, and the retro package has a nice feel to it. I think some more work needs to be done balancing it with the timer though. I couldn't get past level three even though I knew the moves to get there, because time would run out. Not sure if there was another path or if this is just a bug, but I would probably just get rid of the timer all together. This works better as a contemplative puzzle game.
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