
Smartphone Nightmare
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A new day begins. Your phone's charged up and you're ready to face a busy morning. Except... apps.
- They won't stop installing: swipe to throw them away and save battery life.
- People keep texting you: tap the icons to remove notifications
The game plays best on a touch screen or with a stylus: it's a lot harder with the mouse :wink:
The project is based on the Godot engine (version 3 beta). The goal was to produce a minimum viable product from scratch, in solo, in a reasonable amount of time. That was a good opportunity to work with Godot's powerful UI system some more and prepare future game creation tutorials. It was all done live on Youtube: <https://www.youtube.com/watch?v=-eeSYoR6-JQ>
*Please excuse the background music!* I really wanted to get the game over with quickly :sweat_smile:
- They won't stop installing: swipe to throw them away and save battery life.
- People keep texting you: tap the icons to remove notifications
The game plays best on a touch screen or with a stylus: it's a lot harder with the mouse :wink:
The project is based on the Godot engine (version 3 beta). The goal was to produce a minimum viable product from scratch, in solo, in a reasonable amount of time. That was a good opportunity to work with Godot's powerful UI system some more and prepare future game creation tutorials. It was all done live on Youtube: <https://www.youtube.com/watch?v=-eeSYoR6-JQ>
*Please excuse the background music!* I really wanted to get the game over with quickly :sweat_smile: