Smartphone Nightmare

Smartphone Nightmare

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.33
fun: 3.00
innovation: 3.28
theme: 4.22
graphics: 4.17
A new day begins. Your phone's charged up and you're ready to face a busy morning. Except... apps.

- They won't stop installing: swipe to throw them away and save battery life.
- People keep texting you: tap the icons to remove notifications

The game plays best on a touch screen or with a stylus: it's a lot harder with the mouse :wink:

The project is based on the Godot engine (version 3 beta). The goal was to produce a minimum viable product from scratch, in solo, in a reasonable amount of time. That was a good opportunity to work with Godot's powerful UI system some more and prepare future game creation tutorials. It was all done live on Youtube: <https://www.youtube.com/watch?v=-eeSYoR6-JQ>;

*Please excuse the background music!* I really wanted to get the game over with quickly :sweat_smile:
Found a bug?
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