
Ludum Dare #40compo
Space Crash

Do you remember classic space arcades? Emenies shot in you and you shot in enemies. But what happen if you and your foe don't have a gun? You will have to use environment and crashing!
This is the game about spaceship which must outlast large count of triangle enemies, that want to crash you and stop by this way. You will be attaching with enemies if they crash with you. Use fixed blocks in level to destroy them and don't crash with this blocks for yourself. As more enemies you attach yourself to, the harder it gets to handle the ship. The more you have, the worse it is
Destroing enemy attaching to you by the static block you would earn few scores and up your kill statistic. So, collect and destroy this sticking fellows.
But be careful if you crash with this block it will be game over. Also don't leave up and down boundies of camera.
In this game you will find interesting gameplay and nice music. So enjoy it! :)
Main menu:

Game process:
Move hero by WASD or Arrows
R - restart the game and Esc - pause. Also I have nice menu.
You don't need to use mouse, you can play only with keyboard.

It's my first enter in LD and also first game ever. I want to receive big count of reviews and up my skill at next time. So I will be very appriciate if you write a comment with your opinion about the game. Thank you!

Tools: Unity
Comments37


sbarrio4 Dec 2017, 13:37
Nice take on the theme. The game works nicely and the controls are responsive. Nice job!

R2D484 Dec 2017, 14:35
Innovative concept. I enjoyed the music theme too. The Game Over sound traumatized me. Enjoyable procedural level generation
seano4 Dec 2017, 21:55
Good game, nice idea with the lack of guns
generalvivi4 Dec 2017, 22:11
Just getting off of a bullet hell kick, this fit right into my twitchy style.
Very nice, would have liked the view to be panned out a bit more though.
Very nice, would have liked the view to be panned out a bit more though.

nikchernyakov4 Dec 2017, 22:29
@generalvivi Yeah, I will rise my art skill at next time. Thank you!
Cubeeo5 Dec 2017, 00:36
I think the kill function is a tad bit unforgiving - even if you tap a block from the side, very gently, after passing it, you die.
OmnipotentIndie5 Dec 2017, 00:47
Great job, it's really fun. It's a bit weird at the begining, but once you get used to hit, it becomes really great. Loved the soundtrack variety, and the concept is great

mahalis5 Dec 2017, 04:12
This is fun! It's a lot tougher than it looks at first glance. I'm impressed you had time to make multiple music tracks - I like the fast one with the sort of arpeggiating bass line. Nice work.

nikchernyakov5 Dec 2017, 04:54
@cubeeo this is idea, that you are very risk when try to kill enemies. But yeah, maybe in result it works more harder than I expected :D
Cubeeo5 Dec 2017, 05:12
@nikchernyakov yes, indeed, but no risk, no reward... maybe you were not risky enough in trying to kill single resource :D

Thorneto5 Dec 2017, 06:08
There was a lot of variety to the music. Did you make all of the tracks youself?

asixjin5 Dec 2017, 06:13
Pretty fun game
Emilio Barrera5 Dec 2017, 06:15
It's challenging and fun, I liked it very much. I would suggest to include some kind of warning or a very evident threat at the bottom of the screen, cause you lose when you are about half out of the screen but there is no feedback of how close you are to dying. bisides that, a very entertaining experience.
Talon5 Dec 2017, 06:50
A solid game. I would recommend making the bottom of the screen kill you when your entire ship goes below it instead of half: I died several times because it felt like I should have more room.

devmax5 Dec 2017, 07:36
This game is more fun than it looks! I liked that there no guns and you have to advance by knocking off the enemies. A different song for each restart, hell yeah!

nikchernyakov5 Dec 2017, 07:47
@thorneto I just use soundation and fl studio for doing this. I mixed templates that they have given and add some from myself

Hagge5 Dec 2017, 11:50
wow nice work

nikchernyakov5 Dec 2017, 15:25
@emilio-barrera yes, you right! I must fix this. Thank you for playing and feedback! :)

nikchernyakov5 Dec 2017, 15:27
@talon I guess it's a good idea. Thank you for feedback!
Sam Dower5 Dec 2017, 16:51
That game was fun! Good work!

TuTaraTuta5 Dec 2017, 17:12
Surprisingly amazing soundtrack and simple, yet engaging gameplay. I like,that the only way to get a kill is to crash enemies against blocks, that's challenging thing to do, especially if you got one right on your nose...
Solid work! Congratulations!
Solid work! Congratulations!
Sylver_Kovy5 Dec 2017, 22:26
The best part of this game is how well it fits the theme
TurbulentWinds7 Dec 2017, 15:46
This is a solid entry! I would like a lives system though as I often skimmed a block on accident (perhaps more forgiving collisions).

Syrapt0r7 Dec 2017, 15:47
Very simple gameplay, yet very addicting! Slamming enemies into walls feels very satisfying and it is a good balance to provoke a "just one more try" feeling. Well done! :D
IDEA_Games7 Dec 2017, 16:04
Simple mechanic nicely implemented! I really enjoyed it. Music fits perfect with the game. Would like to see some mechanic related with the music! Keep on!

nikchernyakov7 Dec 2017, 16:28
@turbulentwinds I thought about it, but solve that I want to do more harder challenge for players :D
AmigoPadilha7 Dec 2017, 17:13
Great game! Really enjoy the tradeoff between cleaning yourself and cleaning your ship!
Awesome job!
Awesome job!

TolMera7 Dec 2017, 18:16
Nice array of audio effects
Good mechanic where the more ships you collect against your shield, the more they drag your speed and manuverability down. Also increases your surface area, making it easy to collect more against you. Eventually they pushed me off the back of the screen.
Interesting game, I like the take on the Theme. Feels like something that would have done well from some procedural generation of the map, and a 'full screen' where I could have played with more area.
Overall, I really enjoyed this. Well done! :)
Good mechanic where the more ships you collect against your shield, the more they drag your speed and manuverability down. Also increases your surface area, making it easy to collect more against you. Eventually they pushed me off the back of the screen.
Interesting game, I like the take on the Theme. Feels like something that would have done well from some procedural generation of the map, and a 'full screen' where I could have played with more area.
Overall, I really enjoyed this. Well done! :)

Jupiter_Hadley8 Dec 2017, 15:34
Nice concept! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=PxcULPo0hyk

nikchernyakov8 Dec 2017, 17:12
@jupiter-hadley thank you! I like this :)

Artur Hawkwing9 Dec 2017, 19:19
This was an awesome game!! The idea was great and well-implemented, and I loved the music! This is even more impressive considering it is your first game. Welcome to the community, and keep up the great work!!

nahual9 Dec 2017, 21:03
Man, the music is super cool, I love the vibe!

randomhuman10 Dec 2017, 13:27
Congratulations on your first game and first LD! This is a solid entry, great concept and good gameplay. The music is really cool and varied - I would like to hear a lot more of it - but it doesn't quite seem to loop correctly. My only other criticism is that it could use more visual effects such as when enemies (or the player) are destroyed, or even when the enemies get stuck to the player. Good game overall though, well done :)

Dinosaur12 Dec 2017, 08:54
Wonderful correspondence theme! ;)
Amalia18 Dec 2017, 19:02
Really cool game ;)

sebbernery23 Dec 2017, 17:33
Fun game ! I had to loose a few times to fully understand the concept and after that, I loved the theme use !



I really enjoyed the music and sounds. Congratulations!