
SquidBoy & StarFace
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Squidboy & Starface on their afternoon stroll!
But lo and behold the deepsea bully, the fearsome 'Bloody Beakhorn' is up to his usual shenanigans again!
Will Squidboy and Starface put a stop to the tyranny of old Beakhorn?
Will this encounter ruin their afternoon picnic?
Find out for yourself!
Features
=========
* One epic boss battle with multiple stages
* A bullethell
* Three difficulties of which the hardest one might actually be totally impossible!
* You thought a bullethell with ONE ship was difficult? How about TWO?! More firepower, but with a shared lifepool you are sure to destroyed!
Screenshots
=========
Controls
=========
SquidBoy
- *KEYBOARD*: WASD or QZSD
- *GAMEPAD*: Left Analog Stick
StarFace
- *KEYBOARD*: Arrowkeys
- *GAMEPAD*: Right Analog Stick
Shooting is done automatically!
Credits
=========
- Piet Bronders (All-in Development Studios) - Art
- Alexander De Cock - Programming
- Laurent Van Acker (All-in Development Studios) - Programming
- Font that was used is *Timotheos* and can be found here: Link
Made with Godot Engine v2.1.4 & Krita
Changelog
=========
7 December 2017
------
- Added missing assets of the boss (Horn & Tubing) that were forgotten.
- Removed a bug where you could move below the bosses' eye and not get hit.
- Tweaked boss health & animations.
- Delayed the bosses intro so beginning players have some time to adapt before they get blasted.
- Put SquidBoy in front of StarFace as the Z-values were messed up.
But lo and behold the deepsea bully, the fearsome 'Bloody Beakhorn' is up to his usual shenanigans again!
Will Squidboy and Starface put a stop to the tyranny of old Beakhorn?
Will this encounter ruin their afternoon picnic?
Find out for yourself!
Features
=========
* One epic boss battle with multiple stages
* A bullethell
* Three difficulties of which the hardest one might actually be totally impossible!
* You thought a bullethell with ONE ship was difficult? How about TWO?! More firepower, but with a shared lifepool you are sure to destroyed!
Screenshots
=========
Controls
=========
SquidBoy
- *KEYBOARD*: WASD or QZSD
- *GAMEPAD*: Left Analog Stick
StarFace
- *KEYBOARD*: Arrowkeys
- *GAMEPAD*: Right Analog Stick
Shooting is done automatically!
Credits
=========
- Piet Bronders (All-in Development Studios) - Art
- Alexander De Cock - Programming
- Laurent Van Acker (All-in Development Studios) - Programming
- Font that was used is *Timotheos* and can be found here: Link
Made with Godot Engine v2.1.4 & Krita
Changelog
=========
7 December 2017
------
- Added missing assets of the boss (Horn & Tubing) that were forgotten.
- Removed a bug where you could move below the bosses' eye and not get hit.
- Tweaked boss health & animations.
- Delayed the bosses intro so beginning players have some time to adapt before they get blasted.
- Put SquidBoy in front of StarFace as the Z-values were messed up.