Starving Blue

co-authored: @slitcher
Overall★★★★★★★★★★3.04
Fun★★★★★★★★★★3.11
Innovation★★★★★★★★★★2.93
Theme★★★★★★★★★★3.48
Graphics★★★★★★★★★★3.22
Audio★★★★★★★★★★2.50
Humor★★★★★★★★★★2.92
Mood★★★★★★★★★★2.71
print_game.png

Participants:

- Matheus Pesegoginski
- Lucas Gomes Floriano
- José Renner

screenshot

Comments23

Royale With Steez5 Dec 2017, 03:21
ended at 11500, I enjoyed it! The character design reminds me of a well dressed meeseeks.
I think if you're to move further with this game, is to add a sense of pressure as I was fighting the time but initially I thought I had to fill the food bar XD. Good job~!!
konomizure
konomizureauthor5 Dec 2017, 03:36
@royale-with-steez thanks! haha, this is the first jam for the most of us, and it means a lot for us that someone liked it!
konomizure
konomizureauthor5 Dec 2017, 03:54
My own record is 17000 by the way. i want to see if someone beat it. :P
CSdoesCS
CSdoesCS5 Dec 2017, 05:58
Fullscreen didn't properly work on my Macbook for whatever reason. I think you can fix bugs post publish and it's still valid though!
harark5 Dec 2017, 06:18
I liked the look of the player-character. Had a aha-moment when I realised that I had to attempt to balance picking up and not picking up food. I noticed that the player-character was a bit hard to distinguish at times, when I was jumping on the higher platforms. Not sure why.
konomizure
konomizureauthor5 Dec 2017, 06:27
@csdoescs will look at it, dunno if it is because of itchio or GameMaker itself. Thanks for the comment!

@janachumi Thanks!

@harark thanks for the comment! will see what i can do for it.
danman1135 Dec 2017, 06:48
Man everyone is better than me at this game. My best score was 8000. Overall I liked the game. Simple, but effective and it uses the theme well. I don't much care for the score alert, but the good graphics and otherwise good gameplay evened it out
chinykian
chinykian5 Dec 2017, 07:39
Nice! There's a tough balance between not starving to death and overeating. I like it! =D
Amy Ballinger5 Dec 2017, 07:40
Simple, but solid. The balance adds a bit of something new to the idea. I liked the character and the concept.
Nillard
Nillard5 Dec 2017, 08:54
I got 18000!
When either meter is high, dang is that some pressure on the player. Makes it more fun, mashing D and hoping you can eke out a few more points. I played it multiple times to get that score! Charming sprites too.
Also, are you saying that exercise and food only work when used together :thinking:
dunin
dunin5 Dec 2017, 11:46
First game I try to have all the food, and then I understood.
Second game, I try to avoid the food, and then, I understood.
Finally I can play and have fun.
I like this type of introduction, where you learn by failed...
Maybe different types of jump could improve the game...

my best:13500
beepyeah
beepyeah5 Dec 2017, 15:07
Great graphics and theme! Good job guys
Slitcher5 Dec 2017, 16:04
Thank you all for the comments, it really means a lot for us.

I'm really happy that a lot of you found the spirit of the game.

And @nillard we can say that, yeah... hahaha

I've beated your record btw... 18500 -

Have fun!
konomizure
konomizureauthor5 Dec 2017, 16:10
@danman113 thanks! the alert was easier and faster todo, so we would change it if we had more time, but wasn't the case. :P

@chinykian Thank you!

@amy-ballinger Thank you very much!

@nillard Oh man, i can't beleave that someone beated my record.I don't know if i like or dislike it. HAHA. Thank you, and let's say it was intended that message the game is telling, even if it wasn't. :thinking:

@dunin yeah, some of my teamates said to put a tutorial for people understand how to play the game, but i thought it wasn't necessary. Thanks for the feedback! (ah, and there is double jump, this maybe i should put that exists)

@beepyeah Thank you very much!
Mads5 Dec 2017, 17:34
I keep starving to death. I don't understand why some food is picked up and some he just run past and starve to death?
konomizure
konomizureauthor5 Dec 2017, 17:49
@mads the collision is just on the body, the head dosen't count at collision, but maybe you are experiencing some kind of a bug? The main objective is to jump to get the food and not die of starvation, dash to lose "fat" and also not die, too much food is bad for health. :P
Shimmen5 Dec 2017, 21:35
Fun concept! The camera was pretty jerky though (when you jump) which detracts a bit from the overall experience. It was also very unclear what you were supposed to do (some in game help or tutorial screen would be great!) . I did like the graphics though and the balancing mechanic was an interesting take.
konomizure
konomizureauthor5 Dec 2017, 22:04
@schefer-lucas Thanks!

@shimmen yeah, the jump wasn't the way we wanted to be, the double jump was actually a bug that turned out to be a feature lol, so i understand that the jump seems a bit odd.
fangzhangmnm
fangzhangmnm6 Dec 2017, 06:36
Score 10500

At first I thought it was yet another not-to-eat-too-much game. Then it told me I starved. I got confused. Then I eat a lot in the game then I lose again. After that finally did I understand this game's rule.

It is a good idea to add such diet management into a platform game. And I think the idea of connecting discharge to dash is very clear. It is not only the fact that one should do some exercise after eating too much, but also, as the diet management is stressful, so the discharge which will reduce the fat bar is stress-relaxing. It did be a good idea to connect it with a satisfying dash movement.
neontropics
neontropics7 Dec 2017, 23:50
Fun game! Very clever twist on the endless runner actually having to balance your pick-ups.

It did perhaps feel a bit random - especially the dashes I usually just had to hope I didn't eat too much on.

My highest score was 11 000.
jaimuepe9 Dec 2017, 12:01
You should put some info about how the game works either in this page, the itchio page or the game itself - although the game idea is easy to grasp, it'd be better for presentation.

That being said, the idea fits the theme pretty well. The fact that the player has to balance the food he eats is a good mechanic. I'd have been cool if the character actually gained or lost weight in the game, having some visual cue. But it's fine for being your first jam :) Good job guys.

See you in the next one!

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