Fun game :), I wonder which part of the world is it? haha such a hot beach! Well done and all the best! Feel free to play and rate my game: https://ldjam.com/events/ludum-dare/40/split
Really cool game you've got going here! There is a pretty sharp spike in difficulty after the first sun umbrella, though! It took me about 5 attempts before I was able to get the sunscreen!
Really interesting! Only critique I had is that I thought that it was a tad unclear to do where you had to jump onto the low parasol at first. Maybe there could have been some sort of incentive for that? But the music and graphics were great and the simplistic gameplay was fun!
Really fun game! The character and the mood are perfect, especially with this incoming winter :D I agree with the critic of Cibbler though, it is sometimes a bit unclear what you have to do or where you have to go. But the mecanics are good and the overall is pretty cool :)
The concept is fun and I quite like the graphics. In the browser it was really laggy though and jump was a little unresponsive sometimes even after downloading. I also question the choice of having the main character be the same colour as the background. He does show up when he gets red but I think there could have been something more to make him stand up more constantly.
This game has a good flow. From easy to hard. Those are Some nice ideas with the shadow mechanics. And i liked the bouncy sound when you jump over the sunumbrella. The soundtrack was a bit repetetive but thats just polish stuff. Good work guys!
Great ! the Idea is realy fun, graphics are well made and globaly for a game made by two people thee result is just great. I have not seen a score. i thinks this game need one.
Awesome entry! Fun game with some caribic mood :) For me it was too difficult, after my 6th attempt or so I gave up :) EDIT: After that I read about the sun screen but too late XD
That sizzling sound effect really fit :D The game mechanic is like a comedy platformer version of that one level in Mass Effect (2 or 3, can't remember which). Could work well as a small section in a scifi platformer with the sun burning your shields/health like in that Mass Effect scene. Fun gameplay, good graphics and sounds, funny idea.
Great job! One of the best theme realisation! The case when realy more is worst! Just one moment witch is upsetting that there is no checkpoints..(
And Art is good! Looks polished and have some style! You can already published it, streamer will become crazy! May be just add some stuff like sharks, cocktails and chicks of course ;)
And this AAAA woter! So lovely! So funy jumping over the umbrellas) You should add more funny items instead of puzzle mechanics! And the picture is for win screen,.. or loose))
Very amusing game, not many times you see a game about preventing sunburn lol. You got points on humor. The animation and graphics look good too. Good job.
A neat concept, explored in a fun way. Visually, pretty great too. I would have liked checkpoints because it was frustrating going all the way back to the start from near the end. I also think there's good potential for further exploration of your mechanics but that's more for the future.
Well done! A really interesting concept, and lots of fun too. The graphics and animations are great, and the animation of him burning up made me chuckle :)
Music suits the art so well! Good choice there The game itself isn't too difficult but it does require memory, like Crash Bandicoot to some degree. You go through a level not knowing what you're going to run into then maybe have to restart and you get better each time Good concept and nice little game!
Extremely fun game! Difficulty and length were just right, models and animation work were great, the water shader was top-notch and the game ran surprisingly well in browser. Well done!
Well working mechanics! I think the performance in the browser was a bit low though. it felt like 15 FPS (i have a 980GTX) but everything else was fine :) maybe some features that would be nice: * Highscore * Sprint/Dash with Energybar that must be used at the right places to achieve the goal * Lives (so that you dont die for failing once) Nice job :)
Thanks for the suggestions @wujood, I think the sprint/dash idea could fit really well! Sorry to hear about the low framerate in the browser, I guess we could improve that by reducing the polycount in some of our models.
Playing a game about getting sunburn in such a cold weather feels so weird :D
Anyway, Graphics, audio, music are great.
Idea was simple enough to execute it properly and polish it in time.
The level design feels great - I was always lead to something unknown the way I was able to understand it fast enough without losing and having to start over again.
The only problem for me was the same as @wujood said - the browser performance was a bit low and I don't think that's caused by our GPUs (I have GeForce GT 740M and I have about the same FPS as he has) - probably problem of browser resources?
Very good game, the concept is really funny. I thinks it's a bit frustating than you have to restart a te the beginning al the time. May be some checkpoint could be good withlives for those.
Such a simple, yet fun concept! The visual style reminds us of JoWood's "Neighbours From Hell". The controls are fluid, the movement, jumping, and bouncing feels good. Excellent work overall! :)
Pretty fun platformer, great solid idea. The sound design and art assets are outstanding too. My only suggestion would be to soften the quick camera movement when changing directions. It wasn't much of a problem though. Great entry!
Cool concept. Had a bit of trouble with the first bottle of sunscreen (since I kept jumping towards it from the first bench) and there are a few spots where it's very difficult to get shade due to not knowing the position of the moving shadows.
Besides that I really like the idea and I had fun for a while. Good job.
I went quite far away and I feel it could have some sort of checkpoints. I liked the dude modelling and the overall looks. The setup is interesting and it is funny to see the poor guy burning. Nice game overall :)
That was a great game! Easy to understand the concept and well executed. I agree a checkpoint system would have been nice, but I made it to the end after dying twice, so it's totally doable. I enjoyed the character design, reminds me of playing a leisure suit Larry game.
Wow, this was made on one weekend?! Damn! The 3D graphics are great (especially the character animation). The sound works, but the music could be less repetitive and I somehow wanted to hear a win sound when I won. I really like the concept of the game! :)
Good cartoony scenario &, for me, the difficulty felt pretty ideal. I completed the game on my second attempt but felt sufficiently challenged throughout. Good job.
Lots of fun though it's like a platformer. I think I need gameover several times to learn how to proceed to the end.I played for quite a while and it's really good. One problem: the white chairs and tables sometimes it looks flat but actually there's a difference in height so I failed several times here.
:laughing: Cool game! It just need some polish to be a full game, it has the potential! Keep working on it :smile: I think the game is hard but I guess it was intentional. I have not much to say on how to improve the game, just polishing (level design, music) may be
Fun, but the level design isn't guiding the player enough. The first few steps teach us to boldly run into the unknown, trusting that a parasol will be waiting for us if only we can get there fast enough, but then the player is punished for relying on this new knowledge by a step in which we have to wait patiently for a shadow to appear instead of running towards it. And once the player learns to wait, sometimes they have to wait for a very long time before realizing that this time, they were supposed to run!
I recommend adding a visible water bottle near the beginning of the steps in which the player should run, to indicate that they are supposed to go and grab it right away. Also, the first moving shadow should be introduced in a safe environment, in which the distance is short enough that the player could reach the shadow by running even if their timing is completely off.
Finally, the music: I liked it, at first, but I died many times and eventually it started to get a bit repetitive. I also really liked the ending, very funny!
Comments91
:wink:
Feel free to play and rate my game: https://ldjam.com/events/ludum-dare/40/split
Well done on this one! :)
Everything felt good in the game.
Some finishing touches will make this an awesome mobile game.
I agree with the critic of Cibbler though, it is sometimes a bit unclear what you have to do or where you have to go. But the mecanics are good and the overall is pretty cool :)
(my game is somehow not shown at my profile so for the case you want to try it here is the link)
https://ldjam.com/events/ludum-dare/40/drugrun
Good Work !
come to see my game if you have some times : https://ldjam.com/events/ludum-dare/40/bobbys-awful-idea
EDIT: After that I read about the sun screen but too late XD
Nice game, run from the sun!
The case when realy more is worst!
Just one moment witch is upsetting that there is no checkpoints..(
And Art is good! Looks polished and have some style!
You can already published it, streamer will become crazy! May be just add some stuff like sharks, cocktails and chicks of course ;)
And this AAAA woter! So lovely!
So funy jumping over the umbrellas) You should add more funny items instead of puzzle mechanics!
And the picture is for win screen,.. or loose))
The water is incredible
What was causing the moving shadows?
Check my Drunken Soviet: https://ldjam.com/events/ludum-dare/40/drunken-soviet
The game itself isn't too difficult but it does require memory, like Crash Bandicoot to some degree. You go through a level not knowing what you're going to run into then maybe have to restart and you get better each time
Good concept and nice little game!
If you want to try out my game here is link https://ldjam.com/events/ludum-dare/40/voxel-mob-arena - Thanks! :)
It brings back memories of holidays for sure. Next step, add NPCs on the beach
Also hard though :)
Cool effects with the burn.
* Highscore
* Sprint/Dash with Energybar that must be used at the right places to achieve the goal
* Lives (so that you dont die for failing once)
Nice job :)
Anyway, Graphics, audio, music are great.
Idea was simple enough to execute it properly and polish it in time.
The level design feels great - I was always lead to something unknown the way I was able to understand it fast enough without losing and having to start over again.
The only problem for me was the same as @wujood said - the browser performance was a bit low and I don't think that's caused by our GPUs (I have GeForce GT 740M and I have about the same FPS as he has) - probably problem of browser resources?
Thank you for making this game though :)
I thinks it's a bit frustating than you have to restart a te the beginning al the time. May be some checkpoint could be good withlives for those.
Good job !
The controls are fluid, the movement, jumping, and bouncing feels good. Excellent work overall! :)
Besides that I really like the idea and I had fun for a while. Good job.
The 3D graphics are great (especially the character animation). The sound works, but the music could be less repetitive and I somehow wanted to hear a win sound when I won. I really like the concept of the game! :)
Congrats on the entry!
I think the game is hard but I guess it was intentional. I have not much to say on how to improve the game, just polishing (level design, music) may be
I recommend adding a visible water bottle near the beginning of the steps in which the player should run, to indicate that they are supposed to go and grab it right away. Also, the first moving shadow should be introduced in a safe environment, in which the distance is short enough that the player could reach the shadow by running even if their timing is completely off.
Finally, the music: I liked it, at first, but I died many times and eventually it started to get a bit repetitive. I also really liked the ending, very funny!