Surviving Christmas

Surviving Christmas

This game is from ldjam.com, which is currently unavailable.
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overall: 3.21
fun: 3.09
innovation: 2.98
theme: 3.46
graphics: 2.71
audio: 2.82
humor: 2.69
mood: 2.88
It is Christmas time again, oh what a lovely time :)
Everyone is throwing their presents at you, but beware,

some haters just gave rocks to you D:

The game is physics based with simple controls
you have to escape a pit full of stuff, climb it to survive.

How to play


Reach the button on the upper left, that's it ;) You can "walljump" on obstacles and also on snow (but be careful ;))

Controls:


Left/Right: A / D

Jump: W / Space

Restart Level: R

Pause Game: Escape

Credits

- Unity Engine
- Asset store
- FREE Christmas Presents, By BRAiNBOX
- Stone, by Vsify
- sfxr for sounds
- bensound.com for background music

How it all went

The game was programmed by me alone, sadly on Sunday evening I was too tired to replace some assets with self made things so I couldn't apply for the compo :( I put about 24 hours into this, with 16 of them being on Sunday since Saturday and Monday were rather busy.

Also this was my first Ludum Dare, it was fun, but also exhausting, and my girlfriend wasn't too happy either, might do it again ;)

Things that didn't make it in the game

Originally I planned to drop in powerups, but time ran out and I didn't want to throw in a unfinished one :(

Feedback

Feel free too leave your feedback in a constructive way and I won't be mad or give you a bad rating in return.

Comments to feedback so far

- The Deathtimer was annoying
- Sry for that, will make it skipable next time around
- Ball should be a Teddy
- Could work out, but I like my Ball :)
- The "bucket" should be smaller
- I tried to vary the playground a little and squeeze out some seconds of playtime
- Whats with those rocks and christmas?
- The original plan didn't involve christmas and I could not find a good looking christmas tree in time :(
- Player controls are kinda meh
- yeah sorry :( physics based controls are tricky
Found a bug?
Tell us on Discord