
Tempus Fugit
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
This is a pixel art, plateformer game using a time-rewind mechanic for the main character. It is made with Godot Engine, Krita, Aseprite, SchismTracker for the music (samples by Xavier Dang from Metamorphoses EP), and sfxr.
pc controls:
- left, right: arrows
- jump: space
- attack: a
- dash: d
- rewind: r
xbox pad controls:
- left, right: left stick, d-pad
- jump: a
- attack: x
- dash: b
- rewind: y
At the beginning, use space or a (xbox) to pass the text.
There is a tricky wall jump mechanic, you must face the arrow key in the direction of the wall to make a wall jump.
The theme in the game should have been the more you use the time rewind power, the more the world get scary and dangerous. But the thing around the topic was not really implemented except for the screen shader that get the world wavy and purple…
Unfortunately, the game is notreally done, only the core game mechanics are implemented.
Made by: Amin Chouana and Kevin Nguyen
pc controls:
- left, right: arrows
- jump: space
- attack: a
- dash: d
- rewind: r
xbox pad controls:
- left, right: left stick, d-pad
- jump: a
- attack: x
- dash: b
- rewind: y
At the beginning, use space or a (xbox) to pass the text.
There is a tricky wall jump mechanic, you must face the arrow key in the direction of the wall to make a wall jump.
The theme in the game should have been the more you use the time rewind power, the more the world get scary and dangerous. But the thing around the topic was not really implemented except for the screen shader that get the world wavy and purple…
Unfortunately, the game is notreally done, only the core game mechanics are implemented.
Made by: Amin Chouana and Kevin Nguyen