The Burdened Raid is a first person, retro dungeon crawler with a twist.
Ever thought about how the hero manages to carry everything they collect on the way? Well, check the game out to see a more realistic (not really) approach! The game also includes different difficulty levels to push your skills, as well as different display modes to hit that old-school feeling!
Older systems may have performance/audio issues with the web version. Try turning down the resolution in the in-game display setting, or download the standalone for greatly increased performance!
#### Mouse-controls only work on the standalone! #### Please use Chrome/Firefox/Safari for the HTML5 version!
Hey! Just wanted to say that I fixed some performance issues, removed unused assets to reduce download size and fixed a bug where you could walk through walls with a very low FPS. Also you can press F or F1 to show a framerate counter! Hope you all enjoy the game! :smiley:
I really really adore this game. Made me feel like I'm home, somewhere nostalgic, and its comforting! Also the first-person perspective and graphics actually made me excited about the game right at the beginning, and not alot of games managed to do that. Kudos!
The controls were abit odd at first but I quickly got the hang of it. Killing and hitting monsters feels soo good (the explosion sounds, the visual feedback), and everything is thematically coherent.
Overall - 4/5 Fun - I had a lot of fun playing this one! I love the backstory and having to carry all of the items. 4/5 Innovation - Though it was fun, it _was_ just another dungeon crawler... 1/5 Theme - Even though it fit the theme well, it wasn't too original. Don't feel bad, though, mine had the same concept! 2/5 Graphics - A fun, consistent art style. And I liked the different resolutions presented as 'viewing modes'. 4/5 Audio - The music was quirky and fit the bumbling hero character. 2.5 Humor - I just love the premise of this game (and a lot of that is the way it was presented in the beginning) 3.0
Couldn't figure out how the loot mechanic fit into the game (slower movement? slower swings? getting hit makes you drop more stuff?) but kudos for a) making me smile with your opening text b) making a game that's fun to play and c) getting a legit puzzle in there. Sweet!
Solid entry! I love the graphics and level design. Had fun playing it multiple times and trying to get further. The game works very well with the theme! Great job!
LOVED this game! It totally inspired me to do better my next compo. Thank you for sharing the tools used! I've never heard of LibGDX it looks awesome! And I also didn't know about Chronolapse. Two tools I definitely want to try out next jam.
Wow, really cool idea! You also captured the retro feeling really well! Your game feels like what I always imagined the old Windows 98 screensaver to be like plus the amazing idea regarding the theme of the jam! Graphics and sounds are really, really good. Walking around, picking up items, fighting - it all felt really well done. I only had some problems with flickering pixels everywhere on the texture borders.
Hey! Thanks for the feedback everyone! Its always awesome to get some responses after Ludum Dare! @beebo-studios the flickering issue you're talking about seems to be an issue with WebGL on some systems, not sure how to fix it. The desktop version works fine though!
@Caramelcode I started with my own simple 3D base on top of LibGDX, it handles first person camera controls and shaderproviders and adds a few squares to the world!
@evgiz Awesome! That would explain why I couldn't find an example base like that anywhere online. Would you mind sharing the source of the base you started with?
@caramelcode Here's the libgdx 3D base project, I cleaned it up a bit too. It's an IntelliJ project, so other IDEs will probably require some tweaking to get it to work. I'm still inexperienced with the 3D api, so there are certainly better ways to do most of it, hopefully it's still helpful! http://evgiz.net/games/theburdenedraid/LibGDX-3D.zip
Congrats on the entry