Couple things: 1) I couldn't get the windows version to run, there was no EXE in the folder given. 2) If you incorporated art that isn't your own (you credit it here on this page) This is a Jam entry, not Compo. 3) You said "we" so if this was a team project, also, again, Jam. Not compo.
The unityplayer.dll. is a known error. You will have this dll in the folder you exported the game into. You need to copy all the files to make your game accessible...
1) I couldn't get the windows version to run, there was no EXE in the folder given.
2) If you incorporated art that isn't your own (you credit it here on this page) This is a Jam entry, not Compo.
3) You said "we" so if this was a team project, also, again, Jam. Not compo.