
The Flood
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A little pico8 game in which you have to stop the flood by placing protective walls.
First I didn't want to participate at LDJam40 and decided to learn the pico 8 basics instead.
The outcome fitted the LDJam40 Theme quite nice as the game gets harder the more water there is.
This is the result after about 4 hours of programming. A game reminiscent of an old game I played in my childhood.
Input:
- Move by using the arrow keys
- Holding C and using the arrow keys places walls in this direction
Feel free to download and manipulate the code. If you use my code a mention via twitter linking to your game would be nice.
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The biggest issue was to reduce the slowdown due to many pixel checks. I could reduce them by only applying the necessary updates to those pixels (flood tiles) that are new. Maybe there is a better solution for this as the game still slows down a bit when half the screen is flooded.
First I didn't want to participate at LDJam40 and decided to learn the pico 8 basics instead.
The outcome fitted the LDJam40 Theme quite nice as the game gets harder the more water there is.
This is the result after about 4 hours of programming. A game reminiscent of an old game I played in my childhood.
Input:
- Move by using the arrow keys
- Holding C and using the arrow keys places walls in this direction
Feel free to download and manipulate the code. If you use my code a mention via twitter linking to your game would be nice.
----
The biggest issue was to reduce the slowdown due to many pixel checks. I could reduce them by only applying the necessary updates to those pixels (flood tiles) that are new. Maybe there is a better solution for this as the game still slows down a bit when half the screen is flooded.