Ludum Dare #40compo
The Invasion of Robots

A very simple game where every time you kill a enemy two other spawns.
Contols:
* WASD: To move
* Left Mouse: To Shoot
This game was made using opengl and sfml in c++. Which is also the reason its so basic, since most of the time was spent writing the graphics code. This is the first time i attempt to build a engine and a game during LD.
Timelapse: (sadly i seem to have forgotten to hit record on the first 2 hours)




Comments16
It's not bad considering it's SFML and I think we're both aware that it's a little bit sparse, but I would recommend that you remember to normalize the movement vectors along X and Y since I think pressing both the W and D keys actually speeds you up overall. Good luck for next time!!
Like someone has already said, I had trouble shooting from far away (which is the point when you're running away from enemies). The game was also a little too gray for me.
You should probably clean out your build folders before zipping up the source code - the .obj files take up quite a bit of space and Visual Studio also generates some large files that aren't necessary. This would make it a lot easier to fetch from (what seems to be) a low-bandwidth server.
I didn't spend a ton of time in the source code, but it looks pretty clean for a weekend jam!
Keep up the good work!