Tillage Fever

by pigdev
Overall★★★★★★★★★★3.66
Fun★★★★★★★★★★3.50
Innovation★★★★★★★★★★3.53
Theme★★★★★★★★★★3.55
Graphics★★★★★★★★★★3.97
Audio★★★★★★★★★★3.58
Humor★★★★★★★★★★3.00
Mood★★★★★★★★★★3.42

About

Tillage Fever is a game about you managing a small cornfield in order to supply the local market demands while trying to fit marginal utility of each tile.

Credits:
Graphics made with Inkscape by Henrique Campos
Background Music and Sound Effects made with LMMS and Audacity by Henrique Campos
Game design and Implementation made with Godot Engine by Henrique Campos
Font: Garoa Hacker Clube Bold by Tony de Marco & Diego Maldonado

How to play

You have to keep balance between your supply and your demand. You can do this by planting seeds of corn into the available tiles. If a seed successfully ends its life cycle you will be rewarded with lots of money from your clients! Every 5 days a tile change its current growth state, and you receive small amounts of money so you can keep your business running!

Have fun, keep developing and until the next time! :pig:

Comments16

Plepletier
Plepletier5 Dec 2017, 11:46
Very good !!!! I had to hold on to not produce more than I needed eheheh. I really wanted to plant all the ground!
Jungle
Jungle5 Dec 2017, 11:49
Yeah! I got it! Very nice dynamics. Gameplay is fluid and solid. I needed 4 or 5 tries to understand game mechanics, then, just two more tries to beat it! Very nice entry, congratulations!

Does anyone beat my score?
pigdev
pigdevauthor5 Dec 2017, 12:03
Hey guys thanks for the feedback!

@Jungle there's this player who sent me this :P
HakunaMacouta
HakunaMacouta5 Dec 2017, 14:38
Neat game ! I did two or three runs and then I tried to win by mouving my mouse randomly and I nearly succeed. I failed with 20 days left !
recursor
recursor5 Dec 2017, 15:23
The first few times I tried I didn't get it and lost, but I quickly figured it out and was on my way to farming for fun and profit. I like the feel and the look of the game, and found myself actually enjoying the clicking to plant/unplant the tiles. Props for using an early v3.0 build of the GoDot Engine. That was my plan as well, but I'm a newbie to GoDot and decided to go with what I know instead. Nice job.
pigdev
pigdevauthor5 Dec 2017, 15:43
@hakunamacouta :o are you tryharding a management game? lol I think the most important is to have fun, isnt it? :P

@kenjimarcio thanks! I'm glad you enjoyed it :pig_nose:

@recursor Nice! I don't have any experience with Godot 3.0 (fact that I struggled a lot with the new particle system :P) but I used LD to start with. It is about...the same as 2.0 but in steroids and with a neat interface.

Thanks for the feed! If you want to mess with the code (and get in touch with Godot 3.0) you can fork it at the github repo.
Gruhh
Gruhh5 Dec 2017, 20:41
A simple and well balanced game, I liked the approach on the theme!

Um jogo simples e bem balanceado, gostei da abordagem sobre o tema!
dragoon
dragoon5 Dec 2017, 21:27
A very polished game, great aesthetics and really well placed sfxs, a very solid entry overall. Congratulations team!
merlin6 Dec 2017, 10:34
Good work, I really enjoyed the game. :)
I ran into a litte problem with the sound in the webversion: when I load a page in another tab the sound gets stuck with is a bit unpleasant...
Tuomo
Tuomo19 Dec 2017, 12:37
A nice looking well executed management game, great job! The game is bit simple but I had fun playing it couple of times. Also kudos for making a short and still interesting game!
AffinityChris
AffinityChris25 Dec 2017, 05:30
Great entree! I had a blast with this one (and I survived the season!)
profan
profan26 Dec 2017, 00:44
Solid game! It was a nice surprise to see the growing mechanic and how it interacted with the mechanic of supply/demand, interesting to see another fellow using the early builds of Godot 3 as well :)

The only thing I didn't get quite is how it connected with the theme, but maybe that's just me being slow haha

I liked the music too! Nice work :)

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