
Tomb Robber
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You're a grave robber in an ancient egyptian tomb. Your task is to steal as many valuables as possible and get out before you anger the ancient spirits too much. The more you've stolen, the angrier the enemies get.
The ankhmeter decreases every time you pick up an item. This causes you to slow down, and the enemies make more damage. The meter also replenishes with time. However, levels have a time limit. If the ankhmeter or timer goes to 0, you die.
Controls:
WASD ——————————— Move
SPACE ——————————— Attack
RIGHT/LEFT ARROWS —— Rotate camera
Written in Go from scratch using WebGL. Compiled to js using gopherjs.
The game was written in a hurry, so sorry about the missing sound, levels, game design and real collision detection.
Doing the engine in an unfamiliar language was a challenge.
The ankhmeter decreases every time you pick up an item. This causes you to slow down, and the enemies make more damage. The meter also replenishes with time. However, levels have a time limit. If the ankhmeter or timer goes to 0, you die.
Controls:
WASD ——————————— Move
SPACE ——————————— Attack
RIGHT/LEFT ARROWS —— Rotate camera
Written in Go from scratch using WebGL. Compiled to js using gopherjs.
The game was written in a hurry, so sorry about the missing sound, levels, game design and real collision detection.
Doing the engine in an unfamiliar language was a challenge.