ToggleGoggle

by spiria
Overall★★★★★★★★★★2.90
Fun★★★★★★★★★★2.35
Innovation★★★★★★★★★★3.35
Theme★★★★★★★★★★3.40
Graphics★★★★★★★★★★3.11
Humor★★★★★★★★★★2.75
Mood★★★★★★★★★★3.17
screen3f.png
WARNING: This game has stroboscopic visual effects. People who are susceptible to seizures or epilepsy should definitely not play this game.

You are locked in a room. Use the goggles around you to alter your perception of reality and find a way out.

Controls: WASD to move and Q to pick up the goggles

screenshot
Genres: puzzle

Comments8

gelisam
gelisam5 Dec 2017, 02:40
The link 404s :(
Spiriaauthor5 Dec 2017, 17:28
Sorry, there was a permission error. The download link works now!
zgragselus7 Dec 2017, 00:56
The idea is very interesting and well executed. The screen-space effects were quite cool (especially the bloom!). I like the entry and the narrative in there.

Keep up the good work.
notpresident35
notpresident357 Dec 2017, 00:56
Summarize this game in a sentence: "Equip every single image effect known to man at the same time and make the player WANT to play." Surprisingly, this works! It's pretty odd, but it's cool that way.
Vasco Rodrigues9 Dec 2017, 06:20
Really liked the experience, what a party! Loved the music and the effects. I like that the instructions are at the start, usually I have to exit the game to see them. Congratulations!
silkworm_sweatshop
silkworm_sweatshop9 Dec 2017, 18:04
Trippy! I wish there was a bit more variety to the effects. Except for the raining cats I couldn't really tell what changed with every pair except that things got a bit more blurry and distorted and hurt my eyes more. It fits with the theme I suppose but I think it would be cool if every effect was more distinct and unique.
Porcus_Pie
Porcus_Pie14 Dec 2017, 05:10
If the aim was disorientate and confuse the player, you sure as hell did it. This was an experience to say the least, and I usually try to comment on the gameplay but I'm honestly not sure I can. I feel the difficulty came from the graphics alone, so I was happy at least controlling the game worked well and didnt add to this. With the effects, it was definitely a situation of me thinking it could not get any worse, but then, well, it got worse. Whilst near the end you couldn't even see, I feel you used lighting to guide the player decently. I did find it got a bit repetative walking around the same rooms with the only thing changing being more crazy stuff happening, and I would have liked more core gameplay, but overall this was a quirky game that was really unique

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