Triangle Command

Overall★★★★★★★★★★2.78
Fun★★★★★★★★★★2.70
Innovation★★★★★★★★★★2.44
Theme★★★★★★★★★★3.36
Graphics★★★★★★★★★★2.28
Audio★★★★★★★★★★2.92
Humor★★★★★★★★★★1.76
Mood★★★★★★★★★★2.34
This game was made in about 8 hours and it's my first time participating at Ludum Dare.

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Welcome Pilot!

Dodge the obstacles by using the [up & down arrows] or [w/s].

Collect the energy pellets by shooting at them with [l-ctrl] or [left mouse]. This will make you faster and also increases your score faster!

If you are going too fast, dump an energy pellet using the [space] key.

Good luck.

You are our only hope...!

Genres: action
Tools: Unity

Comments16

Jani Nykanen
Jani Nykanen4 Dec 2017, 07:59
The controls feel a little sluggish (but if that's intentional, I don't complain!)
Dr_V
Dr_V4 Dec 2017, 08:04
Nice and minimalist design, the concept is good, but the execution could use some work. I would suggest you make the movement up and down quicker - that would allow the game to be played at much higher speed (and hence tension). Currently its hard to build up any kind of speed without quickly dying.
backyard-dev
backyard-devauthor4 Dec 2017, 08:06
About the controls: I experimented with a more direct input. I did it the way it is now to make it a bit harder. But you might be right.
Thanks for the feedback.
Noa Calice
Noa Calice4 Dec 2017, 10:03
A nice take on a flappy bird style game :) ! The very simple black and white art style was also quite appealing !
teekeks
teekeks4 Dec 2017, 10:03
that game is actually hard! nicely done!
sbarrio
sbarrio4 Dec 2017, 10:57
Nice job on your first LD entry, keep up the good work :)
mess110
mess1104 Dec 2017, 11:44
Managing how many power ups you carry is a nice idea! Gj
JackIsaacs4 Dec 2017, 12:24
Controls do feel quite sluggish, maybe use Input.GetAxisRaw instead of Input.GetAxis. This will speed up acceleration. Also maybe swap ctrl and space around as I kept accidently dropping the orbs.
_benhumphries
_benhumphries4 Dec 2017, 12:33
This is great for 8 hours! I like the minimalist style but think that the character movement could use a little work. It's a little frustrating not to be able to get in front of a pellet before you reach it at the slowest speed.
Kieran Newland4 Dec 2017, 12:36
For 8 hours of work, this is pretty awesome. Sadly the movement controls annoy me a little as it's floaty. Also you could just make sure you never have pellets and take the game really slowly for a huge score.

I also had a bug where I died even though I didn't hit anything :(
ysty
ysty4 Dec 2017, 13:19
A good idea that works really well. I like how the pellets are represented bouncing about inside your ship. :)
Chong Lee4 Dec 2017, 14:55
Simplistic but fun! Good job!
fakeyou
fakeyou4 Dec 2017, 18:16
Good job for just 8 hours! I wish the up and down movement was a little more direct, it feels a bit sluggish. Also on macOS pressing the `L-CTRL + UP` or `L-CTRL + DOWN` will change the windows, so I had to be careful not to press these keys together.
SilvervaleGames
SilvervaleGames4 Dec 2017, 18:20
This game had a good difficulty/reward curve/balance. Very well done!
Neowedge
Neowedge4 Dec 2017, 21:11
Funny game and good balance, great job!
Sebastian Lague
Sebastian Lague5 Dec 2017, 23:12
Like others I was a bit put off by the overly smooth controls. Would have preferred the difficulty to have been increased some other way. It was very cool seeing the energy pellets bouncing around inside the ship, that detail really appealed to me for some reason. Music was fantastic.

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