We made it! And we're super happy about the result :relaxed:
Description:
The more friends you have, the harder it gets! We all have responsibilities, maybe one or two too many. Now your friends are lost and calling for your help! Please bring them home safe.
Too lazy to test it yourself? Watch the full gameplay video (without fail :smile:):
Short, sweet and very cute! Great character design (you should totally make a plush toy of these!) and funny voices. I'd love to see you continuing this project.
Compelling art and visuals! The shader for the characters is really nice. Like others have said, the game is interpreting the theme really well. The simplicity of the game mechanic is great. However, I feel like there is something lacking game play wise. Anyways, great effort! :)
Well done! Graphics look fantastic, the main mechanic fits the theme perfectly and it's fun as hell to have to suicide because one guy got stuck and there's no other way :) On the other hand, it'd be nice to have some kind of camera collision and victory conditions are a bit confusing since you can finish levels without collecting them all.
@crdmrn Thanks for posting a Linux build. A very nice game with a novel mechanic and charming presentation.
Not sure if this is intentional, but I found that I was able to finish one of the levels without gathering all of the friends, if I got the 2 friends I did collect to hold hands, making a circle: https://imgur.com/a/wFjmv
Cute and impressive! Love the cell-shaded characters and silly voice acting. Basic mechanics, but I'd love to see where this game could go... nicely done!
This is a great idea. The overall aspect of the game is amazing, it looks really professional. Just had some trouble walking when I had 2 or more friends with me, but nothing unplayable. Great work, congratulations!
Nice game with beautiful graphics and atmospheric music. It seemed to me that movement with many friends is too hard, almost impossible. And the animation of the main character's movement is not too good from the back. Also there was no possibility to exit the game from the level. Overall though, it's a good and kind game. Well done!
Great entry my dude! I love the sound effects the friend characters make, legit made me laugh. Got a very cozy vibe from it aswell. Movement with many friends was quite hard, so you really nailed the theme aswell! Very fun :D
Reaaaally nice art! Not just the cell-shaded thing but the character design is so goofy and good. I love it. The music and sound is great too.
The game works well, though its a bit unpleasant once you have 2 or more friends tethered... Would be nice if movement stayed fluid and you just had to worry about not falling off the platforms (or getting pulled off by a friend who fell off the platform).
@toboggan that's because the cute guy you see walking around is a model I made years ago and never used, and because most of the assets come from public domain sources :)
This is a pretty fun game! I loved the art style and music, and the game fit the theme incredibly well. The game was a perfect length for a Ludum Dare game, and was a pretty clever idea. The objective was clear, as well as the controls, which is fantastic. My only complaint was that a lot of the challenge in the game felt more frustrating than difficult. As you accumulate more "friends", you start to walk slower with more resistance. Usually, this exists less to challenge the player than to frustrate them. Despite this, I had a lot of fun with your game! Great job!
Very nice idea! I found the music to be very fitting. At first I thought the only thing to avoid was to not fall but then I got stuck in a triangular hand holding and couldn't get the last guy. Great work!
Inconsequential detail: the quit button didn't seem to work for me.
Comments29
Its looks so cute!
Nice work!
Not sure if this is intentional, but I found that I was able to finish one of the levels without gathering all of the friends, if I got the 2 friends I did collect to hold hands, making a circle: https://imgur.com/a/wFjmv
Overall I think you did a very good job.
Great work, congratulations!
The game works well, though its a bit unpleasant once you have 2 or more friends tethered... Would be nice if movement stayed fluid and you just had to worry about not falling off the platforms (or getting pulled off by a friend who fell off the platform).
Inconsequential detail: the quit button didn't seem to work for me.