Wild Surge

Wild Surge

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overall: 3.50
fun: 2.50
innovation: 4.00
theme: 3.25
graphics: 3.75
audio: 3.00
mood: 3.50
This is my first Ludum Dare ever, although I have wanted to participate many times before I have not been able to.

The theme was a bit challenging for me at first, however I quickly came around.

I got some inspiration from the wild mage archetype from ADnD 2nd, specifically the effect Wild Surge, which could procc whenever you cast a spell and potentially be disastrous.

Therefore I made a puzzle platformer, where you have to keep using spells in order for your "mana-bar" to not fill up. If it does fill up, you explode in an arcane explosion. :O

You move with WASD, and cast spells with the following key combinations:
- Jump: UP, DOWN, UP.
- Unlock door: LEFT, UP, RIGHT.
- Fireball: DOWN, LEFT, RIGHT.

As can be seen on the screenshot, there are some UI elements to help you as you go.

The spells do require a certain amount of mana to cast, and there are "depletion crystals" to empty your bar throughout the map. Hoping it won't be too difficult. :)

The goal is to reach the end, where you will find a bigger "depletion crystal", which will drain you of all magical powers and save you from a horrible fate...

The compo has been most challenging, but also very fun.

Tools I have been using:
- Unity.
- PyxelEdit.
- ChipTone.
- Gimp (For the cover photo).

The font is Cratense by Lucélia Barbosa, and is according to DaFont.com 100% free.

Some known bugs:
- The player sometimes get stuck when moving from one tile to the next one. I have tried googling around but couldn't seem to find any viable solutions.

Thank you for playing, and have a great day! :)
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