Assume the role of a mysterious voice guiding a brave young girl through shattered realms in hopes to fulfill a prophecy and reconnect her world.
Genres: Text Adventure and Platformer
Team: Michael Kocha, Shawn Sagady and Nathaniel Catt Come watch us stream our full project and your LD submissions at https://www.twitch.tv/kindreddev
Assets: Everything but sound effects created from scratch for the jam
Updates: Fixed a bug with music playing twice and planks not displaying correctly. Also locked the framerate for people who were having performance issues on slower machines.
Of course @theArtifacts ! Drop the link or send it over Discord! And thanks for all the comments. I'll be playing a ton of games on Twitch over the next week.
Yes! I adore the artwork! The graphics plus the story made it feel like a real world. Music and sfx were fantastic as well. I think the text-based input didn't need the shortcuts (but then you'd have to redesign all the levels to be easier). Can't wait to go back and finish the game and enter Heaven for real. Nice job!
@AfroAnt So I think if we would have gone more with a more Mario and less "fall to your death a whole lot" approach then it could have worked better with the fully written controls. But we wanted an almost puzzle/twitch platformer feel to really smash some opposing genres together. So shortcuts were pretty necessary. There's definitely some situations where you end up just mashing your keyboard trying to get her to stop before falling of a ledge. Lol
After the prototype though, I can see some actual text adventure-esque potential here if we cut out a lot of the twitchy platformer stuff.
The presentation is very good (specially for a game jam) and the gameplay is smooth and functional. One minor annoyance is that the portal takes too long to build.
@Cassio-eduardo Thanks for the feed back on the portal build time. We actually got this a few places and think the first time you build it, it felt good but not waiting for it every time, so likely in future versions this will become more tuned to the importance of the event.
Super impressive! Loved this game. Will probably actually end up playing some more later. Trying to give a bunch of games a shot. The music kind of reminds me of the music from Dofus if you've ever heard of that! Will definitely keep my eyes peeled for more stuff from you guys in the future! Oh and we're currently working on a fix for the memory error you got when trying to play our game before! Check back and give it a try again later! GREAT JOB!!
Wow, this was fantastic in so many ways. I loved everything about it. It was such an interesting idea and really well executed, too. Loved the graphics and music, it was just so intriguing! Well done :grin:
Visually, this game is top notch! I think it could benefit from a few quality of life tweaks but generally, it is a solid entry and a good example on how to do this theme right. Also, rage.
Thanks everyone for the kind words! It's really exciting watching everyone stream the game, and so satisfying when they figure out some of the nuances in the commands and figure out how to finish each level.
Great way to incorporate a text adventure into a platformer. Wanted to keep playing, but couldn't figure out how to go through the portal so I ragequit. :(
@Kovakomes Oh no! Lol You just have to "enter" the portal to go through it... We ran out of time to polish our tutorial. Biggest regret so far. That and level 4.... *shudders*
What an amazing effort. The polish that you guys managed to achieve is super impressive. Even though there were some minor annoyances at times, I feel that this game manages to pull off that elusive combination of *hard* AND *fair*. This is reflected in the clips my users took of me while streaming the game - hands thrown up into the air, a muffled curse, a shake of the head, followed by a smile and "...I can't believe I did it wrong AGAIN!". Well done.
I really liked the idea and enjoyed playing until reached the third level. After that it became more of platformer with awkward controls than text command platformer. You could have focused more on puzzle elements instead timing “j+enter” action as it is now. In whole your game is solid entry: nice crisp visuals, soothing sounds and music, and interesting storyline.
Cool game!!! It's great the mix of generes and really well done. The ambience and scenary is amazing, also great music. The only think I would change is to add a shorter version of commands to make it easier. Excelent job and really interesting gameplay.
Sadly my laptop isn't capable of running this at anything higher than about 10FPS, which made it almost impossible to play. I really am bummed about that. I was so looking forward to playing this. I won't fault you at all, it's my terrible old laptop's fault. I'll just judge what I can.
The graphics are astonishing. For 72 hours' work, you've managed to make something that almost looks like a retail game. The concept is great: it looks like you managed to work in quite a few commands, and I like how they're revealed naturally through the dialogue, though I would have liked to have been able to type just "left" and "right".
It'll be way too late for the jam, but once I get a new computer this'll be on my list of games to play. For now, I've just rated what I can.
Comments36
Care to review mine?
After the prototype though, I can see some actual text adventure-esque potential here if we cut out a lot of the twitchy platformer stuff.
Great job.
This guys never stop to amaze me.
The game is hard in an old platformer kind of way in association with a text mechanic that really works (and makes it harder)
Be prepared for some level design surprises and some curve balls you really aren't expecting.
Well done!
The graphics are astonishing. For 72 hours' work, you've managed to make something that almost looks like a retail game. The concept is great: it looks like you managed to work in quite a few commands, and I like how they're revealed naturally through the dialogue, though I would have liked to have been able to type just "left" and "right".
It'll be way too late for the jam, but once I get a new computer this'll be on my list of games to play. For now, I've just rated what I can.