A Fistful of Shrooms

A Fistful of Shrooms

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overall: 3.54
fun: 3.51
innovation: 2.68
theme: 2.96
audio: 3.90
mood: 3.72
A psychedelic western rail shooter.

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So I mixed a _movie_ genre (western) with a _music_ genre (psychedelic).

_"Combine 2 Incompatible Genres"_

Who said the theme specified a _game_ genre? :smirk:

A spaceship with unlikely inhabitants landed in the little town of Astoria and it's up to the sheriff to fix this mess.
Enjoy!

(I opted-out of Graphics category because all art assets were taken from the Unity Asset Store.)

_Changelog_

- _0.1.0_ _(18 hours before deadline) - Base game_

- _0.2.0_ _(10 hours before deadline) - Reworked the reloading (chambers were emptied fully even though there was only one bullet missing). Now player only reloads missing bullets in chamber, but still he's gotta finish putting all missing bullets before shooting again._

- _0.3.0_ _(post-deadline) - Put a fullscreen option by pressing F, adjusted gamejolt resolution and changed the badge MeshCollider for a BoxCollider (it was way too difficult to hit)._
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