A Knight of Music

A Knight of Music

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.59
fun: 3.15
innovation: 3.68
theme: 4.08
graphics: 3.99
audio: 3.82
humor: 2.74
mood: 3.27
Made by Danny88881 for Ludum Dare 41

You play as Mr. Knighty Knight, fighting to the rhythm of the music. Playing too early will cause you to take damage, you do not have to play every single note. You can press the space bar to activate a combo attack; during the combo attack, instead of attacking you build your notes towards a combo meter, the higher the combo, the higher the damage. During the combo attack if you miss a note or play too early you will take damage. Follow Mr. Knighty Knight on his amazing journey!

Timelapse
https://www.youtube.com/watch?v=7MTxdTxqSLg

Things Used
- Godot 3.0 Open Source Game Engine (Programming)
- Graphics Gale (Sprites)
- Microsoft Paint (Gamephotos)
- Photoshop (TileSet and Map)
- Bfxr (SFX)
- Beep Box (Music)

Hotfix history
- you can get past tutorial now!
Found a bug?
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