A combination of 2D Platforming and 3D Third Person Shooter. You play the Player-Character-AI. During the development process, the P-C-AI discovers that there is more than two dimensons, there are three, so it breaks the level dimensions and walks throgth the (5) unfinished levels.
Additional Information: In the last one of the five levels, when you think you are done, turn around and look at the right side, jump inside what you find there - when you see the credits, it's over.
@shoj92 sure, next time (in 4 months), I'll work them out in the beginning instead of programming everything with cubes and add the graphics last minute :P
I... don't... think our brains were meant to operate in that dimension! Wow what a trip, I'm glad I wasn't on LSD while playing that! Great job and nice use of the theme (and nice meta Unity intro)
I always wondered what a 2d sprite would look like in a 3d world! :smile: This was a fun little game and I really enjoyed playing and finishing it. Well done!
Nice game! My eyes kinda hurt after playing it but it was worth it. Maybe you could add some falling objects in the 3:rd dimenstion or something to actualy use it. Great game and idea!
@grizeldi , I thought about the WASD FPS/TPS like movement, bound to a two dimensional world and its gravity. you can see very far, but only shoot really close. The point of adding this camera in the first 3 Levels was actually some experimental stuff - I had no vision of the outcome. In the end, I just want to tell a story of the poor life, an 2D-Character has, all the lies that there are just two Dimensions and stuff. And maybe, one day, someone will tell us about some fourth, fifth or twentieth dimension - we could rage then, and shoot, like the AI driven Player-Character or remember this game and live happily with one dimension more in our lifes ..
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The 3D aspect does improve the visibility sometimes!
@olivier-millochau I'm glad you liked it :)
just joking ^^
And also, my ears! Not the nicest shoot sound. Apart from that it was a fun little game.