aegisCMD

by gen-liu
Overall★★★★★★★★★★3.25
Fun★★★★★★★★★★3.17
Innovation★★★★★★★★★★2.58
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★3.29
Audio★★★★★★★★★★3.92
Humor★★★★★★★★★★2.67
Mood★★★★★★★★★★3.33
You control a ship to protect your assets from missiles.

Features


- Missile Command mixed with Tower Defence
- 5 types of enemies
- 2 types of building
- not just reaction

Controls


action | control
----------- | -------
move | A / D
aim & shoot | mouse

Screenshots:


Comments5

JLV
JLV25 Apr 2018, 15:31
Mixing a classical shoot'em up with a tower defense is a great idea ! However, the difficulty curve is totally off here - unless I messed some gameplay elements, it is nigh-impossible to survive the three fist missiles ! If you have any idea of what I could've missed of if you decide to tone down the difficulty down, let me know, I would be glad to play the game again !

On an aesthetical standpoint, I dig the design of the building and the missiles, and the music was really enjoyable too, especially that melody shift when the fight strats ! Overall, nice work.
Vovin
Vovin25 Apr 2018, 15:37
Nice game, but those start-of-round instant kill missiles are brutal.
Steve Sparkes
Steve Sparkes25 Apr 2018, 15:39
WOW, this game is hard haha. The art and sound is really well polished! Took me several attempts to figure out that I should get out of the way of the missile barrages rather than try and shoot them down. ;) A really good submissions, just maybe tone down the difficulty curve a little for players like me! Keep making games!
Gen Liuauthor25 Apr 2018, 16:28
@jlv Hi, glad hear you want to give it another try. If you wish to intercept the three fast missiles, just aiming their trails.

I think the real challenge is economic. As you familiar with the ballistics, you will find the lack of ammo is a big problem.

Love you all. Your feedbacks encourage me to do more.

Ps: Just a little secret. Press 'z' key will zoom the game.
erikkire
erikkire2 May 2018, 19:58
I like the minimalistic graphics, sound/music is great and is fun to play. For me it was a bit too hard though. I do not survive long. Maybe a less steep learning curve would improve for me.

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