Age of Football Clubs is a real time strategy & football game. Farm some money, build your team and control your players. The first team which scores the 5th goal is victorious. There are 4 different units (Lionel, Cristiano, Zlatan and Francesco) and three goalkeeper upgrades (Iker, Manuel and Gianluigi). Goalkeepers are autonomous, they roll d20 to decide if they save. Lionel is the standard unit in game, Cristiano is faster, Zlatan is stronger and Francesco boosts his teammates.
Here is a quick summary of the playground. Supporters throw banknotes to the field periodically. Collect them with left click. Spawn units from your reserve bench (left click again). Don't forget to upgrade your goalkeeper sometime. (Blue bars indicate the cooldown time. Goalkeepers can't save the ball and players can't hit to opponents if the blue bar is not full) Although it is a mouse-only game, controls are quite hard (and sometimes glitchy). Here is how you control footballers. Select a footballer with left click. Right click anywhere to move. Right click on a teammate to pass the ball or on an opponent to fight. And some other screens.
A nice little game! It took me a few rounds to get the hang of it, but it was a lot of fun. One thing I noticed is that I sometimes can't pick up money and one time, the ball just vanished. Overall good game :D
I think a better description of this game might be an incremental/soccer or clicker/soccer crossover. Regardless, the main problem this currently has is that the controls for the players get mixed up with other things - if I try to click on a player to get them to move into the field it'll bring up the buy new players menu if they're in that area. Perhaps a bigger bounding box/higher precedence for clicking on the player would have been better - as it is, it is annoying to watch the AI score against you when the only reason your players are standing still is that you're having UI difficulties selecting and moving them!
I started by calmly picking up cash when AI was hard at bounding my goal with Zerg rush style cheap manpower tactics. My goalie held on bravely while I bought stadium full of fans. Revenue increased exponentially which ended up drowning me in cash. Upgraded goalie for maximum tanking ability while AI was leading 2-0.
More cash to my pockets, yeas. Time to buy the heavy hitters. Soon medics had hard time keeping up with my bouncers beating up enemy team.
Score 2-3 and full blown riot on the area of enemy goal. Medics come and destroy the ball? It appears they called it quits. Anyways I declare economic victory!
Cool concept and fits the theme well. Did find the controls a bit tricky as you often need to control the players whilst also upgrading things, but it has a nice upgrade system! Well done!
ha ha! Brilliant! Frustrating at first until you get the controls. It's a great concept - with some polishing and balancing this game could be really cool.
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More cash to my pockets, yeas. Time to buy the heavy hitters. Soon medics had hard time keeping up with my bouncers beating up enemy team.
Score 2-3 and full blown riot on the area of enemy goal. Medics come and destroy the ball? It appears they called it quits. Anyways I declare economic victory!
Lovely game!
But i like the funny idea like upgrading to "manuel" ;)